Atomicrops Wiki
(Compiled information into a table and changed wording.)
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(Added information and changed some links. Casino unlocked was moved to Year 5.)
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Gameplay in Atomicrops is divided into levels of difficulty called '''Years'''.
 
Gameplay in Atomicrops is divided into levels of difficulty called '''Years'''.
   
There are currently 10 years in Atomicrops, and each consecutive year is unlocked by beating the prior year, with Year 1 being every player's first experience. The difficulty increases with each year, with features such as faster and more numerous [[Enemies]], higher [[Cashew]] requirements, and lower max Health at start. Before each run, the player can select which year they would like to play by interacting with a sundial at the [[Farmhouse]].
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There are currently 10 Years in Atomicrops, and each consecutive year is unlocked by beating the prior Year, with Year 1 being every player's first experience. The difficulty increases with each Year, with features such as faster and more numerous [[Enemies]], higher [[Cashew]] requirements, and lower max Health at start. Before each run, the player can select which Year they would like to play by interacting with a sundial at the [[Farmhouse]].
   
Some years may unlock additional features the first time they are completed:
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Some Years may unlock additional features the first time they are completed:
   
 
{| class="wikitable" style="width:50%"
 
{| class="wikitable" style="width:50%"
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|Year 1
 
|Year 1
 
|Default Year on start.
 
|Default Year on start.
|[[Spouses|Spouse:]] Waterchris<br>[[Achievements|Achievement]]: Year One Lotus
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|[[Spouses|Spouse:]] Waterchris <br> [[Achievements|Achievement]]: Year One Lotus
 
|-
 
|-
 
|Year 2
 
|Year 2
|[[Enemies|Slugs]] will fire bullets and chase the player if no crops are available.
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|[[Enemies|Slugs]] will fire bullets and chase the player if no [[Crops]] are planted.
|[[Characters|Playable Character]]: Robusta
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|[[Robusta|Playable Character]]: Robusta
 
|-
 
|-
 
|Year 3
 
|Year 3
|[[Enemies|Weed Monsters]] may spawn on the [[Farm]].
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|[[Weed Monster|Weed Monsters]] will start spawning on the [[Farm]]. <br> [[Enemies#Elite Enemies|Elite Enemies]] will begin appearing.
|[[Seasonal Festivals|Festival shop]]: Dicey's Casino
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|[[Surplus Event|New Event]]: Surplus Mode
 
|-
 
|-
 
|Year 4
 
|Year 4
 
|
 
|
|[[Characters|Playable Character]]: Thyme
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|[[Thyme|Playable Character]]: Thyme
 
|-
 
|-
 
|Year 5
 
|Year 5
 
|
 
|
|[[Achievements|Achievement]]: Demi-Decade Orchid
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|[[Seasonal Festival#Dicey's Casino|Festival Shop]]: Dicey's Casino <br> [[Achievements|Achievement]]: Demi-Decade Orchid
|-
 
|Year 7
 
|[[Enemies|Vegetaskulls]] spawn throughout the year.<br>(Due to be removed as of version 1.4.0)
 
|
 
 
|-
 
|-
 
|Year 10
 
|Year 10
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|[[Achievements|Achievement]]: Corpse Flower
 
|[[Achievements|Achievement]]: Corpse Flower
 
|}
 
|}
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== History ==
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*[[Version History|Feline Good]]: [[Enemies#Elite Enemies|Elite Enemies]] now spawn beginning in Year 3.
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*Feline Good: [[Surplus Mode]] added as a new unlock for completing Year 3.
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*Feline Good: Unlock of [[Seasonal Festival#Dicey's Casino|Dicey's Casino]] moved to Year 5.
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*Feline Good: Ambient [[Vegetaskull|Vegetaskulls]] removed from Years 7, 8, 9, and 10.
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  +
  +
[[Category:Game Mechanics]]

Revision as of 05:14, 30 July 2021


This article is a stub. You can help Atomicrops Wiki by expanding it.

Gameplay in Atomicrops is divided into levels of difficulty called Years.

There are currently 10 Years in Atomicrops, and each consecutive year is unlocked by beating the prior Year, with Year 1 being every player's first experience. The difficulty increases with each Year, with features such as faster and more numerous Enemies, higher Cashew requirements, and lower max Health at start. Before each run, the player can select which Year they would like to play by interacting with a sundial at the Farmhouse.

Some Years may unlock additional features the first time they are completed:

Year Features Reward on completion
Year 1 Default Year on start. Spouse: Waterchris
Achievement: Year One Lotus
Year 2 Slugs will fire bullets and chase the player if no Crops are planted. Playable Character: Robusta
Year 3 Weed Monsters will start spawning on the Farm.
Elite Enemies will begin appearing.
New Event: Surplus Mode
Year 4 Playable Character: Thyme
Year 5 Festival Shop: Dicey's Casino
Achievement: Demi-Decade Orchid
Year 10 Achievement: Corpse Flower

History

  • Feline Good: Elite Enemies now spawn beginning in Year 3.
  • Feline Good: Surplus Mode added as a new unlock for completing Year 3.
  • Feline Good: Unlock of Dicey's Casino moved to Year 5.
  • Feline Good: Ambient Vegetaskulls removed from Years 7, 8, 9, and 10.