Atomicrops Wiki
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(Organized page to lay out the unlocks for each year)
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(Added information and changed some links. Casino unlocked was moved to Year 5.)
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Gameplay in Atomicrops is divided into levels of difficulty called '''Years'''. Before each run, the player can select which year they would like to play by interacting with a sundial at the [[Farmhouse]]. There are 10 years in Atomicrops currently. Each consecutive year is unlocked by beating the prior year and the difficulty increases with each year. Some years may unlock additional features the first time they are completed.
 
   
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Gameplay in Atomicrops is divided into levels of difficulty called '''Years'''.
   
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There are currently 10 Years in Atomicrops, and each consecutive year is unlocked by beating the prior Year, with Year 1 being every player's first experience. The difficulty increases with each Year, with features such as faster and more numerous [[Enemies]], higher [[Cashew]] requirements, and lower max Health at start. Before each run, the player can select which Year they would like to play by interacting with a sundial at the [[Farmhouse]].
   
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Some Years may unlock additional features the first time they are completed:
'''Year 1''' is the default, and starts off every player's first experience. It can be considered the easiest year. Beating year one unlocks a new spouse, [[Spouses|Waterchris]], as well as the achievement [[Achievements|Year One Lotus]].
 
   
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{| class="wikitable" style="width:50%"
Year 2 will unlock a new playable character, [[Characters|Robusta]].
 
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!style="width:10%"|Year
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!style="width:55%"|Features
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!style="width:35%"|Reward on completion
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|-
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|Year 1
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|Default Year on start.
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|[[Spouses|Spouse:]] Waterchris <br> [[Achievements|Achievement]]: Year One Lotus
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|-
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|Year 2
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|[[Enemies|Slugs]] will fire bullets and chase the player if no [[Crops]] are planted.
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|[[Robusta|Playable Character]]: Robusta
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|-
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|Year 3
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|[[Weed Monster|Weed Monsters]] will start spawning on the [[Farm]]. <br> [[Enemies#Elite Enemies|Elite Enemies]] will begin appearing.
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|[[Surplus Event|New Event]]: Surplus Mode
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|-
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|Year 4
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|
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|[[Thyme|Playable Character]]: Thyme
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|-
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|Year 5
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|
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|[[Seasonal Festival#Dicey's Casino|Festival Shop]]: Dicey's Casino <br> [[Achievements|Achievement]]: Demi-Decade Orchid
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|-
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|Year 10
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|
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|[[Achievements|Achievement]]: Corpse Flower
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|}
   
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== History ==
Year 3 will unlock a new NPC, The [[Townsfolk|Gamble Trader]].
 
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*[[Version History|Feline Good]]: [[Enemies#Elite Enemies|Elite Enemies]] now spawn beginning in Year 3.
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*Feline Good: [[Surplus Mode]] added as a new unlock for completing Year 3.
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*Feline Good: Unlock of [[Seasonal Festival#Dicey's Casino|Dicey's Casino]] moved to Year 5.
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*Feline Good: Ambient [[Vegetaskull|Vegetaskulls]] removed from Years 7, 8, 9, and 10.
   
Year 4 will unlock a new playable character, [[Characters|Thyme]].
 
   
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[[Category:Game Mechanics]]
Year 5 will unlock the achievement [[Achievements|Demi-Decade Orchid]]
 

Revision as of 05:14, 30 July 2021


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Gameplay in Atomicrops is divided into levels of difficulty called Years.

There are currently 10 Years in Atomicrops, and each consecutive year is unlocked by beating the prior Year, with Year 1 being every player's first experience. The difficulty increases with each Year, with features such as faster and more numerous Enemies, higher Cashew requirements, and lower max Health at start. Before each run, the player can select which Year they would like to play by interacting with a sundial at the Farmhouse.

Some Years may unlock additional features the first time they are completed:

Year Features Reward on completion
Year 1 Default Year on start. Spouse: Waterchris
Achievement: Year One Lotus
Year 2 Slugs will fire bullets and chase the player if no Crops are planted. Playable Character: Robusta
Year 3 Weed Monsters will start spawning on the Farm.
Elite Enemies will begin appearing.
New Event: Surplus Mode
Year 4 Playable Character: Thyme
Year 5 Festival Shop: Dicey's Casino
Achievement: Demi-Decade Orchid
Year 10 Achievement: Corpse Flower

History

  • Feline Good: Elite Enemies now spawn beginning in Year 3.
  • Feline Good: Surplus Mode added as a new unlock for completing Year 3.
  • Feline Good: Unlock of Dicey's Casino moved to Year 5.
  • Feline Good: Ambient Vegetaskulls removed from Years 7, 8, 9, and 10.