Atomicrops Wiki
Dkpat (talk | contribs)
(Organized page to lay out the unlocks for each year)
Tag: Visual edit
Milimici (talk | contribs)
(Adding in more information and tidying up a couple things.)
Tag: Visual edit
Line 3: Line 3:
   
   
'''Year 1''' is the default, and starts off every player's first experience. It can be considered the easiest year. Beating year one unlocks a new spouse, [[Spouses|Waterchris]], as well as the achievement [[Achievements|Year One Lotus]].
+
'''Year 1''' is the default, and starts off every player's first experience. It is the easiest year. Beating year one unlocks a new spouse, [[Spouses|Waterchris]], as well as the achievement [[Achievements|Year One Lotus]].
   
 
Year 2 will unlock a new playable character, [[Characters|Robusta]].
 
Year 2 will unlock a new playable character, [[Characters|Robusta]].
Line 12: Line 12:
   
 
Year 5 will unlock the achievement [[Achievements|Demi-Decade Orchid]]
 
Year 5 will unlock the achievement [[Achievements|Demi-Decade Orchid]]
  +
  +
  +
Every year that you advance increases enemy move speed and bullet speed, as well as enemy health, and the number of enemies that will attack your farm at night. Starting max health also decreases as years increase. Certain years will increase the number of shots certain enemies will fire per attack.

Revision as of 00:51, 25 January 2021

Gameplay in Atomicrops is divided into levels of difficulty called Years. Before each run, the player can select which year they would like to play by interacting with a sundial at the Farmhouse. There are 10 years in Atomicrops currently. Each consecutive year is unlocked by beating the prior year and the difficulty increases with each year. Some years may unlock additional features the first time they are completed.


Year 1 is the default, and starts off every player's first experience. It is the easiest year. Beating year one unlocks a new spouse, Waterchris, as well as the achievement Year One Lotus.

Year 2 will unlock a new playable character, Robusta.

Year 3 will unlock a new NPC, The Gamble Trader.

Year 4 will unlock a new playable character, Thyme.

Year 5 will unlock the achievement Demi-Decade Orchid


Every year that you advance increases enemy move speed and bullet speed, as well as enemy health, and the number of enemies that will attack your farm at night. Starting max health also decreases as years increase. Certain years will increase the number of shots certain enemies will fire per attack.