Weeds are a game mechanic of Atomicrops.
Weeds are a basic game mechanic that typically act as a nuisance but can become helpful through various Items. They will naturally spawn on all interactable tiles on the Farm, including all forms of tilled Soil and Crust. They will not spawn on tiles actively occupied by Crops. While a tile is occupied by a Weed, players will be unable to till it or plant Crops on it until it is removed. The rate of which Weeds are cut by the player is dependent on how high their Farming Stat is, with the higher the Farming Stat cutting Weeds faster. In addition, the amount of time it takes to cut Weeds increases as the Seasons progress, with later Seasons requiring more time to cut each Weed. Weeds are capable of spreading off of one another overtime. Weeds spawn in four different phases, starting with the smallest form until reaching the largest, where at which point the given Weed will stop growing. The exact four different phases are shown below.
Table of Weed Phases
Because of how Weeds are a key mechanic of the game, there are many Items that can affect them. As such, the following is a list of Items that can affect Weeds: