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Tree Monsters, or Tree Guardians, are a type of Miniboss Enemy in Atomicrops.

General Information[]

Each Biome level has one Tree Monster, meaning that a maximum of eight are able to be found and defeated in each run. Each monster must be found by obtaining a Golden Pupa, which has a random chance to drop after a Camp is cleared. On being picked up, the Pupa will turn into a firefly, leading the player to the location where the Tree Monster will spawn.

Difficulty Scaling[]

The max health of all Tree Monsters increases with the Year.


Tier 1[]

There are two Tier 1 Tree Monsters, found in the first Desert and first Plains Biomes.

Desert Tree Monster
Plains Tree Monster

They generally do not aggravate until dealt damage. When they do attack, they will take a few moments to prepare for a jump, before landing wherever the player was when they jumped. If they hit, they deal contact damage. However, if not jumping, they deal no contact damage.

These monsters are not too difficult to avoid, so long as the player keeps moving when they jump, but other randomly-moving enemies in the Biome (such as Scorpions or Wasps) can make this more of a challenge.

Health on Each Year
Year 1 Year 2* Year 3* Year 4* Year 5* Year 6* Year 7* Year 8* Year 9* Year 10
350 412 474 537 599 661 723 786 848 910
  • (*) - Estimated using linear interpolation, these values are not exact.


Tier 2[]

There are two Tier 2 Tree Monsters, found in the first Jungle and first Tundra Biomes.

Jungle Tree Monster
Tundra Tree Monster

They generally do not aggravate until dealt damage. When they do attack, they will take a few moments to prepare for a jump, before landing wherever the player was when they jumped. If they hit, they deal contact damage. However, if not jumping, they deal no contact damage.

These monsters are not too difficult to avoid, so long as the player keeps moving when they jump, but other randomly-moving enemies in the Biome (such as Chameleons or Owls) can make this more of a challenge.

Health on Each Year
Year 1 Year 2* Year 3* Year 4* Year 5* Year 6* Year 7* Year 8* Year 9* Year 10
500 633 767 900 1033 1167 1300 1433 1567 1700
  • (*) - Estimated using linear interpolation, these values are not exact.


Tier 3[]

These Monsters attack in a similar way to their Tier 1 counterparts, in that they will take a few moments to prepare for a jump, before landing at the player's location. However, they also have other unique attacks and accompanying enemies.There are two Tier 3 Tree Monsters, found in the second Desert and second Plains Biomes.

Second Desert Tree Monster
Second Plains Tree Monster

The Desert Monster, when aggravated, is surrounded by three radiating lines of three bullets, which do not fire at the player, but slowly rotate around the monster's body. They move along with it to its new location whenever it jumps, meaning that the player can be hit even if they manage to dodge the monster's stomping attack.
This monster spawns alongside a level 2 Bunnycopter, which will attack the player when it or the Desert Monster is disturbed.


The Plains Monster, when aggravated, spawns a ring of spiked seeds around it, which start off at a distance and slowly close in. They can be destroyed, similar to the Ice Mage's snowballs, but rather than circling the player's location, they will move when the Plains Monster does. This means that they can suddenly hit the player when the monster jumps at them.
A purple Sidewinder spawns alongside it, which will attack the player when it or the Plains Monster is disturbed.

Health on Each Year
Year 1 Year 2* Year 3* Year 4* Year 5* Year 6* Year 7* Year 8* Year 9* Year 10
1800 2120 2440 2760 3080 3400 3720 4040 4360 4680
  • (*) - Estimated using linear interpolation, these values are not exact.

Tier 4[]

There are two Tier 4 Tree Monsters, found in the second Jungle and second Tundra Biomes.

These monsters attack in a similar way to their Tier 1 counterparts, in that they will take a few moments to prepare for a jump, before landing at the player's location. However, they also have other unique attacks and accompanying enemies.

Second Jungle Tree Monster
Second Tundra Tree Monster

The Jungle Monster, when aggravated spawns a spinning circle of spores around it that slowly close in in it. This monster spawns alongside 2 Sidewinders, which will attack the player when they or the Jungle Monster are disturbed.


The Tundra Monster, when aggravated, is surrounded by three radiating lines of nine bullets, which do not fire at the player, but slowly rotate around the monster's body. They move along with it to its new location whenever it jumps, meaning that the player can be hit even if they manage to dodge the monster's stomping attack.
This monster spawns alongside two level 2 Bunnycopters, which will attack the player when they or the Tundra Monster are disturbed.

Health on Each Year
Year 1 Year 2* Year 3* Year 4* Year 5* Year 6* Year 7* Year 8* Year 9* Year 10
2600 3062 3524 3987 4449 4911 4373 5836 6298 6760
  • (*) - Estimated using linear interpolation, these values are not exact.

Achievements[]

Defeating all eight Tree Monsters in one run unlocks the Timber Achievement.

Loot[]

Golden Pupa bulb

The Tree Monsters themselves do not drop any notable loot, but defeating them (and any accompanying enemies) allows the player to access the bulb they were guarding.

For a list of all potential items, see the Golden Pupa page.

History[]


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