By default, each player starts with 0 Farming Stats and 0 Fighting Stats. Similarly, the player's save begins with 0 Bark Skin, 0 Beet Drop, and 0 Gun Repair as most Characters. These stats can be increased by Items, Spouse Wedding Rings, Stat Altars, and permanently through Home Improvements.
|Farming Stat||Increases farming related attributes.|
|Fighting Stat||Increases fighting related attributes.|
|Bark Skin||Increases the chance to block damage when hit.|
|Beet Drop||Increases the chance to drop a Heart Beet Seed when damaged.|
|Gun Repair||Increases the chance for the given Weapons to be repaired at the end of the day.|
|Luck||Increases the chance for "lucky" events to occur.|
Farming Stat[edit | edit source]
Farming Stat increases various aspects related to farming, such as but not limited to increases to till speed, Weed cutting speed, Watering Pail size, watering speed, and harvesting radius.
Fighting Stat[edit | edit source]
Fighting Stat increases damage of all guns, and player movement speed.
Bark Skin[edit | edit source]
Bark Skin Stat increases the odds of blocking a point of damage when they get hit by an Enemy bullet or would normally take damage through contact damage.
Beet Drop[edit | edit source]
Beet Drop increases the odds of dropping a free Heart Beet Seed when damaged.
Gun Repair[edit | edit source]
Gun Repair increases the odds that the player's Weapons won't break at the end of the day, allowing them to use it for another day.