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Grizz141 (talk | contribs)
m (removed empty level 1 & 2 can crab sections)
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|Tractor
 
|Tractor
 
|[[File:Camp Tractor Jungle.png|120px|frameless|Scroll camp]]
 
|[[File:Camp Tractor Jungle.png|120px|frameless|Scroll camp]]
|[[File:Camp Tractor Jungle 2.png|120px|frameless|Scroll camp]]
+
|[[File:Camp Tractor Jungle 2.png|120px|frameless|Scroll camp|link=Special:FilePath/Camp_Tractor_Jungle_2.png]]
 
|A random [[Tractors|Tractor]] that isn't the Megaton Tractor.
 
|A random [[Tractors|Tractor]] that isn't the Megaton Tractor.
 
|-
 
|-
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|-
 
|-
 
|Rusty car
 
|Rusty car
|[[File:Camp Car Jungle.png|120px|frameless|Rusty car camp]]
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|[[File:Camp Car Jungle.png|120px|frameless|Rusty car camp|link=Special:FilePath/Camp_Car_Jungle.png]]
|[[File:Camp Car Jungle 2.png|120px|frameless|Rusty car camp]]
+
|[[File:Camp Car Jungle 2.png|120px|frameless|Rusty car camp|link=Special:FilePath/Camp_Car_Jungle_2.png]]
 
|None. Enemies respawn each day.
 
|None. Enemies respawn each day.
 
|}
 
|}
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=Elite Enemies=
 
=Elite Enemies=
 
From Year 4 onwards, it is possible to encounter Elite Panthers.
 
From Year 4 onwards, it is possible to encounter Elite Panthers.
==Level 1 Can Crab==
 
==Level 2 Can Crab==
 
 
 
=Related [[Items]]=
 
=Related [[Items]]=
 
==Damaging==
 
==Damaging==

Latest revision as of 23:32, 26 October 2021


This article is a stub. You can help Atomicrops Wiki by expanding it.



Panthers are a type of Enemy in Atomicrops.

General Information[ | ]

There are two different kinds of Panthers, depending on the section of the Jungle in which they are found. They behave similarly, but the version found in the second Jungle has significantly more max HP.

Behavior[ | ]

Panthers are exclusive to the Jungle areas, and are found only in Camps. When aggroed, they will shortly turn invisible and be unable to be attacked. They will also spawn a highlighted area centered on the player's current position that will be followed by a burst of damage. After their attack they will come out of invisibility and can then be damaged. The Panther found in the first Jungle area will only spawn a single highlighted line, whereas the Panther in the second Jungle area will spawn two, making an "X" shaped pattern.

Camps[ | ]

Panthers may be found in the following enemy Camps:

Camp Name Tier 1 Image Tier 2 Image Reward
Altar Altar camp Altar camp An increase to Farming Stat or Fighting Stat given their respective Altar is chosen.
Rescue Rescue camp A Farm Animal, Turret, or Scarecrow.
Scroll Scroll camp Scroll camp A random Scroll from a choice of two of Dove quality.
Tractor Scroll camp Scroll camp A random Tractor that isn't the Megaton Tractor.
Scroll Scroll camp Scroll camp A random Item from a choice of two.
Rusty car Rusty car camp Rusty car camp None. Enemies respawn each day.

Difficulty scaling[ | ]

The max health of Panthers increases depending on the Year, as does the amount of times they attack per interval and the speed of those attacks. They initially only launch their attack once per interval, but by Year 10 this will be increased to three.

Health on Each Year (Jungle 1 Type)
Year 1 Year 2* Year 3* Year 4* Year 5* Year 6* Year 7* Year 8* Year 9* Year 10
80 87 94 101 108 116 123 130 137 144
Health on Each Year (Jungle 2 Type)
Year 1 Year 2* Year 3* Year 4* Year 5* Year 6* Year 7* Year 8* Year 9* Year 10
200 218 236 253 271 289 307 324 342 360
  • (*) - Estimated using linear interpolation, these values are not exact.

Elite Enemies[ | ]

From Year 4 onwards, it is possible to encounter Elite Panthers.

Related Items[ | ]

Damaging[ | ]