Dolfhintuna (talk | contribs) m (you can get sling from the time capsule) Tag: Visual edit |
m (corrected norman's ring description from farming increase to fighting) Tag: Source edit |
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|Allows the player to break open a single tile of crust, so that the soil underneath can be farmed. An essential item to collect whenever possible! |
|Allows the player to break open a single tile of crust, so that the soil underneath can be farmed. An essential item to collect whenever possible! |
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|} |
|} |
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+ | |||
=== Boss Items === |
=== Boss Items === |
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Line 34: | Line 35: | ||
!Name |
!Name |
||
! class="unsortable" |Description |
! class="unsortable" |Description |
||
+ | ! class="unsortable" |References and Clarifications (For when descriptions are unclear) |
||
|- |
|- |
||
|[[File:SuperTurret.png|frameless]] |
|[[File:SuperTurret.png|frameless]] |
||
|[[Curret]] |
|[[Curret]] |
||
− | |Much better than a regular turret |
+ | |Much better than a regular turret. |
+ | |Shoots twice per second at enemies within a 12x12 grid and deals 25 damage per shot. |
||
|- |
|- |
||
− | + | |[[File:OrganicArmor.png|frameless]] |
|
|[[Organic Armor]] |
|[[Organic Armor]] |
||
+ | |Regenerates each morning. |
||
|Provides one extra heart of health, and regenerates each morning. |
|Provides one extra heart of health, and regenerates each morning. |
||
+ | |- |
||
+ | |[[File:TinyThunderCloud.png|frameless]] |
||
+ | |[[Tiny Thundercloud]] |
||
+ | |Zap! |
||
+ | |Orbits the player similar to a [[Drone]], but zaps [[Enemies]] instead of firing projectile at them. |
||
|} |
|} |
||
== Upgrades == |
== Upgrades == |
||
− | Upgrades appear in the player's inventory and change the run in a variety of ways |
+ | Upgrades appear in the player's inventory and change the run in a variety of ways. |
=== Standard Upgrades === |
=== Standard Upgrades === |
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Line 55: | Line 64: | ||
! class="unsortable" |Description |
! class="unsortable" |Description |
||
! class="unsortable" |References and Clarifications (For when descriptions are unclear) |
! class="unsortable" |References and Clarifications (For when descriptions are unclear) |
||
− | !Time Capsule Possible |
||
|- |
|- |
||
|[[File:FarmStatUpA-resources.assets-265.png|frameless]] |
|[[File:FarmStatUpA-resources.assets-265.png|frameless]] |
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Line 61: | Line 69: | ||
|Increases farming [[Stats|stat]] by 2. |
|Increases farming [[Stats|stat]] by 2. |
||
|Increases till speed, Weed cutting speed, [[Watering Pail]] size, and harvesting radius. |
|Increases till speed, Weed cutting speed, [[Watering Pail]] size, and harvesting radius. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:FightStatUpA-resources.assets-1150.png|frameless]] |
|[[File:FightStatUpA-resources.assets-1150.png|frameless]] |
||
Line 67: | Line 75: | ||
|Increases fighting [[Stats|stat]] by 2. |
|Increases fighting [[Stats|stat]] by 2. |
||
|Increases damage and movement speed. |
|Increases damage and movement speed. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Laxative.png|frameless]] |
|[[File:Laxative.png|frameless]] |
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Line 73: | Line 81: | ||
|Farm animals produce fertilizer. |
|Farm animals produce fertilizer. |
||
|This is in addition to the fertilizer that can normally be collected from farm animals; they will periodically drop fertilizer on the ground with this upgrade. |
|This is in addition to the fertilizer that can normally be collected from farm animals; they will periodically drop fertilizer on the ground with this upgrade. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:GoldenHoe.png|frameless]] |
|[[File:GoldenHoe.png|frameless]] |
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Line 79: | Line 87: | ||
|Tilled soil lasts longer. |
|Tilled soil lasts longer. |
||
|Allows soil to grow two crops instead of one before needing to be retilled. Pigs, Hogs, and the Megaton Tractor can also provide this effect without needing this item. |
|Allows soil to grow two crops instead of one before needing to be retilled. Pigs, Hogs, and the Megaton Tractor can also provide this effect without needing this item. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:BubbleShield.png|frameless]] |
|[[File:BubbleShield.png|frameless]] |
||
Line 85: | Line 93: | ||
|Watering crops creates a bubble shield to block projectiles. |
|Watering crops creates a bubble shield to block projectiles. |
||
|Watering crops will leave a [[File:BubbleShieldPickup 1.png]] Bubble Shield Pickup which can be picked up to add time to the duration of the Bubble Shield. |
|Watering crops will leave a [[File:BubbleShieldPickup 1.png]] Bubble Shield Pickup which can be picked up to add time to the duration of the Bubble Shield. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:AvianPlancenta2.png|frameless]] |
|[[File:AvianPlancenta2.png|frameless]] |
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Line 91: | Line 99: | ||
|Chicken eggs give fertilizer. |
|Chicken eggs give fertilizer. |
||
|This item also affects turkey eggs. |
|This item also affects turkey eggs. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Herbicide.png|frameless]] |
|[[File:Herbicide.png|frameless]] |
||
Line 97: | Line 105: | ||
|Cut an additional weed. |
|Cut an additional weed. |
||
|When manually cutting weeds, an extra, random adjacent weed will be removed on cutting the targeted weed. |
|When manually cutting weeds, an extra, random adjacent weed will be removed on cutting the targeted weed. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:WeedWacker.png|frameless]] |
|[[File:WeedWacker.png|frameless]] |
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Line 103: | Line 111: | ||
|Cut weeds faster. |
|Cut weeds faster. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:GrowthAura.png|frameless]] |
|[[File:GrowthAura.png|frameless]] |
||
Line 109: | Line 117: | ||
|Nearby crops grow much faster. |
|Nearby crops grow much faster. |
||
|The player will constantly emit an invisible field that boosts crop growth rate in a 5x5 tile area, centered on the player. The boosted speed only lasts while the player remains within 5 tiles of the boosted crop, and crops return to normal growth rate as soon as the player moves too far away, and is boosted again if the player moves closer. |
|The player will constantly emit an invisible field that boosts crop growth rate in a 5x5 tile area, centered on the player. The boosted speed only lasts while the player remains within 5 tiles of the boosted crop, and crops return to normal growth rate as soon as the player moves too far away, and is boosted again if the player moves closer. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:ThankfulCrops.png|frameless]] |
|[[File:ThankfulCrops.png|frameless]] |
||
Line 115: | Line 123: | ||
|Crops have a chance to drop a seed and fertilizer when watered. |
|Crops have a chance to drop a seed and fertilizer when watered. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:FatGrub.png|frameless]] |
|[[File:FatGrub.png|frameless]] |
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Line 121: | Line 129: | ||
|Tilling soil has a chance to drop seeds and fertilizer. |
|Tilling soil has a chance to drop seeds and fertilizer. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:AvianPlacenta.png|frameless]] |
|[[File:AvianPlacenta.png|frameless]] |
||
Line 127: | Line 135: | ||
|Chicken eggs give seeds. |
|Chicken eggs give seeds. |
||
|This item also affects turkey eggs. |
|This item also affects turkey eggs. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:PatchFertilizer.png|frameless]] |
|[[File:PatchFertilizer.png|frameless]] |
||
Line 133: | Line 141: | ||
|Planting crops of the same type together sometimes rewards fertilizer. |
|Planting crops of the same type together sometimes rewards fertilizer. |
||
|Identical [[Crops]] planted near each other will reward [[Fertilizer]]. The total amount gained scales with the amount of identical [[Crops]] planted. |
|Identical [[Crops]] planted near each other will reward [[Fertilizer]]. The total amount gained scales with the amount of identical [[Crops]] planted. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:FertilseedPro.png|frameless]] |
|[[File:FertilseedPro.png|frameless]] |
||
Line 139: | Line 147: | ||
|Increase chance of seed drop to 30% when harvesting. |
|Increase chance of seed drop to 30% when harvesting. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Harvest Moon.png|frameless]] |
|[[File:Harvest Moon.png|frameless]] |
||
Line 145: | Line 153: | ||
|Crops grow faster at night. |
|Crops grow faster at night. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Thorn.png|frameless]] |
|[[File:Thorn.png|frameless]] |
||
Line 151: | Line 159: | ||
|Orbiting thorn that damages nearby enemies. |
|Orbiting thorn that damages nearby enemies. |
||
|Slowly orbits around the player and deal 80 damage to any [[Enemies]] it comes into contact with. All [[Enemies]] killed with Thorns will always drop [[Fertilizer]]. |
|Slowly orbits around the player and deal 80 damage to any [[Enemies]] it comes into contact with. All [[Enemies]] killed with Thorns will always drop [[Fertilizer]]. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:MicroMissileMod.png|frameless]] |
|[[File:MicroMissileMod.png|frameless]] |
||
Line 157: | Line 165: | ||
|All guns fire an explosive butterfly. |
|All guns fire an explosive butterfly. |
||
|[[Weapons]] will randomly fire an explosive butterfly, which slowly homes towards the nearest [[Enemies]] within it's short range before exploding, dealing 120 damage in a small area. |
|[[Weapons]] will randomly fire an explosive butterfly, which slowly homes towards the nearest [[Enemies]] within it's short range before exploding, dealing 120 damage in a small area. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:RustyShocks.png|frameless]] |
|[[File:RustyShocks.png|frameless]] |
||
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|Increase turret and drone damage and knockback. |
|Increase turret and drone damage and knockback. |
||
|Increases damage of turrets, Currets, and drones by 50%. |
|Increases damage of turrets, Currets, and drones by 50%. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Microchip.png|frameless]] |
|[[File:Microchip.png|frameless]] |
||
Line 169: | Line 177: | ||
|Turrets and drones fire faster. |
|Turrets and drones fire faster. |
||
|Increases firing rate of turrets, drones, and Currets by roughly 30% (more testing needed) |
|Increases firing rate of turrets, drones, and Currets by roughly 30% (more testing needed) |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:ButcherBayonet.png|frameless]] |
|[[File:ButcherBayonet.png|frameless]] |
||
Line 175: | Line 183: | ||
|All guns fire a butcher knife. |
|All guns fire a butcher knife. |
||
|Random chance while fire button is held down to launch a Butcher's Knife. |
|Random chance while fire button is held down to launch a Butcher's Knife. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:LaserTracker.png|frameless]] |
|[[File:LaserTracker.png|frameless]] |
||
Line 181: | Line 189: | ||
|Increase turret and drone range. |
|Increase turret and drone range. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SquirrelPack.png|frameless]] |
|[[File:SquirrelPack.png|frameless]] |
||
Line 187: | Line 195: | ||
|All guns fire a flying squirrel. |
|All guns fire a flying squirrel. |
||
|[[Weapons]] have a chance to fire a flying squirrel projectile while fire is held down. |
|[[Weapons]] have a chance to fire a flying squirrel projectile while fire is held down. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:GourdB.png|frameless]] |
|[[File:GourdB.png|frameless]] |
||
Line 196: | Line 204: | ||
|Blocks bullets. |
|Blocks bullets. |
||
|Gourds will slowly rotate around the player, opposite each other if multiple are owned. Enemy bullets that collide with the gourd are harmlessly destroyed. Players can have up to three Gourds at any time. If Thorns are also owned, the Gourd will stay just behind the Thorns, protecting the player and allowing the Thorns to be used more safely. |
|Gourds will slowly rotate around the player, opposite each other if multiple are owned. Enemy bullets that collide with the gourd are harmlessly destroyed. Players can have up to three Gourds at any time. If Thorns are also owned, the Gourd will stay just behind the Thorns, protecting the player and allowing the Thorns to be used more safely. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SowShield.png|frameless]] |
|[[File:SowShield.png|frameless]] |
||
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|Planting a seed destroys nearby enemy bullets. |
|Planting a seed destroys nearby enemy bullets. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SproutEnergy.png|frameless]] |
|[[File:SproutEnergy.png|frameless]] |
||
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|Planting a seed charges a powerful blast. |
|Planting a seed charges a powerful blast. |
||
|Planting seeds will charge a powerful blast that scales in size and damage with each seed planted. The blast is released next time the player fires their gun. |
|Planting seeds will charge a powerful blast that scales in size and damage with each seed planted. The blast is released next time the player fires their gun. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:HelpfulWorm.png|frameless]] |
|[[File:HelpfulWorm.png|frameless]] |
||
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|Tilling uncovers helpful worms. |
|Tilling uncovers helpful worms. |
||
|Tilling soil will always yield a [[File:WormPickup.png]] Worm Pickup. Picking them up adds one segment to the worm follower. Each segment can block one bullet before being destroyed, however explosives from certain [[Enemies]] can destroy multiple segments. The worm follower will continuously follow behind the player and occasionally drop Fertilizer.. |
|Tilling soil will always yield a [[File:WormPickup.png]] Worm Pickup. Picking them up adds one segment to the worm follower. Each segment can block one bullet before being destroyed, however explosives from certain [[Enemies]] can destroy multiple segments. The worm follower will continuously follow behind the player and occasionally drop Fertilizer.. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:RazorWeeds.png|frameless]] |
|[[File:RazorWeeds.png|frameless]] |
||
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|Cutting weeds damages nearby enemies. |
|Cutting weeds damages nearby enemies. |
||
|Affects both the player and [[Farm Animals|Chickens]]. Deals 120 damage in a large area. |
|Affects both the player and [[Farm Animals|Chickens]]. Deals 120 damage in a large area. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:RootSoldier.png|frameless]] |
|[[File:RootSoldier.png|frameless]] |
||
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|Harvesting a crop creates a root soldier. |
|Harvesting a crop creates a root soldier. |
||
|Any crops harvested will spawn a Root Solider. Root Soldiers wander randomly and rapidly fire projectiles at [[Enemies]]. Root Soldiers will disappear after 10 seconds. |
|Any crops harvested will spawn a Root Solider. Root Soldiers wander randomly and rapidly fire projectiles at [[Enemies]]. Root Soldiers will disappear after 10 seconds. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Horse.png|frameless]] |
|[[File:Horse.png|frameless]] |
||
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|Neigh! |
|Neigh! |
||
|Run 66.67% faster after 3 seconds without combat or farming. Firing your weapon, taking damage, or performing any farming action, with the exception of harvesting crops, will cancel the effect if active and reset the timer on the horse activating if not. |
|Run 66.67% faster after 3 seconds without combat or farming. Firing your weapon, taking damage, or performing any farming action, with the exception of harvesting crops, will cancel the effect if active and reset the timer on the horse activating if not. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:PsychoactiveWeeds.png|frameless]] |
|[[File:PsychoactiveWeeds.png|frameless]] |
||
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|Cutting weeds decreases enemy bullet speed and increases move speed. |
|Cutting weeds decreases enemy bullet speed and increases move speed. |
||
|Weeds cut by the players will add time to the duration of the effect. Weeds cut by [[Farm Animals|Chickens]] or the [[Tractors|Wacker Tractor]] will leave a [[File:Psychoactive WeedsPickup.png]] Psychoactive Weed Pickup that can be picked up to add time to the duration of the effect. Psychoactive Weed Pickups will despawn after a certain amount of time. |
|Weeds cut by the players will add time to the duration of the effect. Weeds cut by [[Farm Animals|Chickens]] or the [[Tractors|Wacker Tractor]] will leave a [[File:Psychoactive WeedsPickup.png]] Psychoactive Weed Pickup that can be picked up to add time to the duration of the effect. Psychoactive Weed Pickups will despawn after a certain amount of time. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Rake.png|frameless]] |
|[[File:Rake.png|frameless]] |
||
Line 244: | Line 252: | ||
|Rake in the loot. |
|Rake in the loot. |
||
|Increases item pickup radius to an 8x8 grid centered on the player (e.g. collects items from up to 4 tiles away in cardinal directions, and up to, effectively, 6 tiles away diagonally). Berries and eggs are not affected, but all other items that are collected by simply walking over them are sucked in by this item. |
|Increases item pickup radius to an 8x8 grid centered on the player (e.g. collects items from up to 4 tiles away in cardinal directions, and up to, effectively, 6 tiles away diagonally). Berries and eggs are not affected, but all other items that are collected by simply walking over them are sucked in by this item. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SprinklerHead.png|frameless]] |
|[[File:SprinklerHead.png|frameless]] |
||
Line 250: | Line 258: | ||
|Turrets water nearby crops. |
|Turrets water nearby crops. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:TillMissile.png|frameless]] |
|[[File:TillMissile.png|frameless]] |
||
Line 256: | Line 264: | ||
|Tilling soil or breaking crust fires an explosive butterfly. |
|Tilling soil or breaking crust fires an explosive butterfly. |
||
|Tilling soil will spawn an explosive butterfly, which slowly homes towards the nearest [[Enemies]] within it's short range before exploding, dealing 120 damage in a small area. |
|Tilling soil will spawn an explosive butterfly, which slowly homes towards the nearest [[Enemies]] within it's short range before exploding, dealing 120 damage in a small area. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:WaterWitching.png|frameless]] |
|[[File:WaterWitching.png|frameless]] |
||
Line 262: | Line 270: | ||
|Watering crops zaps nearby enemies for half health. |
|Watering crops zaps nearby enemies for half health. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:TurretGrowthAura.png|frameless]] |
|[[File:TurretGrowthAura.png|frameless]] |
||
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|Crops near turrets grow much faster. |
|Crops near turrets grow much faster. |
||
|Crops within a 5x5 square around the [[Turret]] will grow faster. |
|Crops within a 5x5 square around the [[Turret]] will grow faster. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Polygamy.png|frameless]] |
|[[File:Polygamy.png|frameless]] |
||
Line 274: | Line 282: | ||
|Your love knows no bounds. |
|Your love knows no bounds. |
||
|Allows players to marry multiple [[Spouses]] with no maximum. |
|Allows players to marry multiple [[Spouses]] with no maximum. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:PH_MoveSpeedA.png|frameless]] |
|[[File:PH_MoveSpeedA.png|frameless]] |
||
Line 280: | Line 288: | ||
|Run faster. |
|Run faster. |
||
|Increases movement speed by ???. (Needs testing.) |
|Increases movement speed by ???. (Needs testing.) |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:PH_MoveSpeedB.png|frameless]] |
|[[File:PH_MoveSpeedB.png|frameless]] |
||
Line 286: | Line 294: | ||
|Run faster. |
|Run faster. |
||
|Increases movement speed by 25%. |
|Increases movement speed by 25%. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:AddTimeSow.png|frameless]] |
|[[File:AddTimeSow.png|frameless]] |
||
Line 292: | Line 300: | ||
|Sowing seeds increases day length. |
|Sowing seeds increases day length. |
||
|Sowing seeds will add a bit of time to the day's length. |
|Sowing seeds will add a bit of time to the day's length. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:AddTimeWeedCut.png|frameless]] |
|[[File:AddTimeWeedCut.png|frameless]] |
||
Line 298: | Line 306: | ||
|Cutting weeds increases day length. |
|Cutting weeds increases day length. |
||
|Cutting weeds will increase the day's length by a tiny amount. This item's effect is incredibly minor, and it would be more accurate to say that cutting weeds will stall the day's timer slightly than to say it gives you more daytime to work with. Chickens and Turkeys will trigger this item whenever they pluck a weed, even if they are not anywhere near you. |
|Cutting weeds will increase the day's length by a tiny amount. This item's effect is incredibly minor, and it would be more accurate to say that cutting weeds will stall the day's timer slightly than to say it gives you more daytime to work with. Chickens and Turkeys will trigger this item whenever they pluck a weed, even if they are not anywhere near you. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Hotwire.png|frameless]] |
|[[File:Hotwire.png|frameless]] |
||
Line 304: | Line 312: | ||
|Can use tractors before they are ready but doing so has a %50 chance to damage you. |
|Can use tractors before they are ready but doing so has a %50 chance to damage you. |
||
|Allows players to use their Tractor prematurely but at a 50% chance to hurt. The damage taken is not blocked by invincibility frames. |
|Allows players to use their Tractor prematurely but at a 50% chance to hurt. The damage taken is not blocked by invincibility frames. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:DailyTree.png|frameless]] |
|[[File:DailyTree.png|frameless]] |
||
Line 310: | Line 318: | ||
|Gain a tree everyday. |
|Gain a tree everyday. |
||
|The tree must be manually collected from the sack next to the well, or else it is lost. A tree will already be available on the day that the item is picked up. |
|The tree must be manually collected from the sack next to the well, or else it is lost. A tree will already be available on the day that the item is picked up. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:WellMushroom.png|frameless]] |
|[[File:WellMushroom.png|frameless]] |
||
Line 316: | Line 324: | ||
|Mushrooms grow near your well. |
|Mushrooms grow near your well. |
||
|[[Mushrooms]] will spawn near the player's Well on the Farm. One new [[Mushrooms|Mushroom]] will appear at the start of a new day, however new [[Mushrooms]] will regrow overtime after one is eaten. |
|[[Mushrooms]] will spawn near the player's Well on the Farm. One new [[Mushrooms|Mushroom]] will appear at the start of a new day, however new [[Mushrooms]] will regrow overtime after one is eaten. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:FertOnDamageTaken.png|frameless]] |
|[[File:FertOnDamageTaken.png|frameless]] |
||
Line 322: | Line 330: | ||
|Create fertilizer when damaged. |
|Create fertilizer when damaged. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:ReduceEnemyBulletSpeed.png|frameless]] |
|[[File:ReduceEnemyBulletSpeed.png|frameless]] |
||
Line 328: | Line 336: | ||
|Reduce enemy bullet speeds. |
|Reduce enemy bullet speeds. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:AddDaytimeA.png|frameless]] |
|[[File:AddDaytimeA.png|frameless]] |
||
Line 334: | Line 342: | ||
|Days last longer. |
|Days last longer. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:ScarecrowDamage.png|frameless]] |
|[[File:ScarecrowDamage.png|frameless]] |
||
Line 340: | Line 348: | ||
|Scarecrows deal more damage. |
|Scarecrows deal more damage. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:FarmBoostOnTractor.png|frameless]] |
|[[File:FarmBoostOnTractor.png|frameless]] |
||
Line 346: | Line 354: | ||
|Become energized when a tractor is used. |
|Become energized when a tractor is used. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:WeedHarvest.png|frameless]] |
|[[File:WeedHarvest.png|frameless]] |
||
Line 352: | Line 360: | ||
|Weeds are harvestable. |
|Weeds are harvestable. |
||
|Every weed that is cut will reward two [[Cashew|Cashews]] each. |
|Every weed that is cut will reward two [[Cashew|Cashews]] each. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:MissilesOnMerge.png|frameless]] |
|[[File:MissilesOnMerge.png|frameless]] |
||
Line 358: | Line 366: | ||
|Release explosive butterflies when crops merge. |
|Release explosive butterflies when crops merge. |
||
|Merging [[Crops]] into Megacrops will spawn some explosive butterflies, which slowly homes towards the nearest [[Enemies]] within their short range before exploding, dealing 120 damage in a small area. |
|Merging [[Crops]] into Megacrops will spawn some explosive butterflies, which slowly homes towards the nearest [[Enemies]] within their short range before exploding, dealing 120 damage in a small area. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Bloodlust.png|frameless]] |
|[[File:Bloodlust.png|frameless]] |
||
Line 364: | Line 372: | ||
|Being energized doubles damage and increases speed. |
|Being energized doubles damage and increases speed. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:WeedCutOnKill.png|frameless]] |
|[[File:WeedCutOnKill.png|frameless]] |
||
Line 370: | Line 378: | ||
|Killing enemies cuts nearby weeds. |
|Killing enemies cuts nearby weeds. |
||
|Has a small radius; frequently only cuts 2-4 weeds when triggered. |
|Has a small radius; frequently only cuts 2-4 weeds when triggered. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:RoachKiller.png|frameless]] |
|[[File:RoachKiller.png|frameless]] |
||
Line 376: | Line 384: | ||
|Kills nearby roaches. |
|Kills nearby roaches. |
||
|Instantly kills any [[Enemies|Roaches]] that enter a 4-tile radius around the player. Faint dust clouds will occasionally appear at the edge of this item's effect in a ring around the player to help visualize the area. |
|Instantly kills any [[Enemies|Roaches]] that enter a 4-tile radius around the player. Faint dust clouds will occasionally appear at the edge of this item's effect in a ring around the player to help visualize the area. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:BeeWatering.png|frameless]] |
|[[File:BeeWatering.png|frameless]] |
||
Line 382: | Line 390: | ||
|Bees water crops. |
|Bees water crops. |
||
|Allows [[Farm Animals|Bees]] to water [[Crops]] as they pollinate them. |
|Allows [[Farm Animals|Bees]] to water [[Crops]] as they pollinate them. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:WateringSpeed.png|frameless]] |
|[[File:WateringSpeed.png|frameless]] |
||
Line 388: | Line 396: | ||
|Water crops faster. |
|Water crops faster. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:BoostWater.png]] |
|[[File:BoostWater.png]] |
||
Line 394: | Line 402: | ||
|Water more crops when energized. |
|Water more crops when energized. |
||
|Allows players to water several more crops while energized. |
|Allows players to water several more crops while energized. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Ginseng.png]] |
|[[File:Ginseng.png]] |
||
Line 400: | Line 408: | ||
|Stay energized longer. |
|Stay energized longer. |
||
|Increases the duration of being energized prior to completing another task. |
|Increases the duration of being energized prior to completing another task. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:DoubleWateringCan.png|frameless]] |
|[[File:DoubleWateringCan.png|frameless]] |
||
Line 406: | Line 414: | ||
|Can water two plants at once. |
|Can water two plants at once. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:BackupGenerator.png|frameless]] |
|[[File:BackupGenerator.png|frameless]] |
||
Line 412: | Line 420: | ||
|Hold an extra tractor charge. |
|Hold an extra tractor charge. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:RoseBouquet.png|frameless]] |
|[[File:RoseBouquet.png|frameless]] |
||
Line 418: | Line 426: | ||
|Gain roses. |
|Gain roses. |
||
|Instantly gives 6 Roses. Does not give rose seeds. |
|Instantly gives 6 Roses. Does not give rose seeds. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:HeartBeetLootLarge 0.png|frameless]] |
|[[File:HeartBeetLootLarge 0.png|frameless]] |
||
Line 424: | Line 432: | ||
|Grow and harvest to heal. |
|Grow and harvest to heal. |
||
|Gives 4 Heart Beet Seeds. |
|Gives 4 Heart Beet Seeds. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:AddTimeRoseHarvest.png|frameless]] |
|[[File:AddTimeRoseHarvest.png|frameless]] |
||
Line 430: | Line 438: | ||
|Harvesting Roses increases day length. |
|Harvesting Roses increases day length. |
||
|Each harvested Rose will increase the day's length by 4 seconds, and a Mega Rose will provide 20 seconds. |
|Each harvested Rose will increase the day's length by 4 seconds, and a Mega Rose will provide 20 seconds. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:AddTimeHeartBeet.png|frameless]] |
|[[File:AddTimeHeartBeet.png|frameless]] |
||
Line 436: | Line 444: | ||
|Harvesting Heart Beets increases day length. |
|Harvesting Heart Beets increases day length. |
||
|Each harvested Heart Beet will increase the day's length by 5 seconds, and a Mega Heart Beet will provide 25 seconds. |
|Each harvested Heart Beet will increase the day's length by 5 seconds, and a Mega Heart Beet will provide 25 seconds. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:WhiskeyShot.png|frameless]] |
|[[File:WhiskeyShot.png|frameless]] |
||
Line 442: | Line 450: | ||
|Taking damage reduces tractor cooldown. |
|Taking damage reduces tractor cooldown. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:FertilizerFuelConverter.png|frameless]] |
|[[File:FertilizerFuelConverter.png|frameless]] |
||
Line 448: | Line 456: | ||
|Collecting fertilizer reduces tractor cooldown. |
|Collecting fertilizer reduces tractor cooldown. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:DoubleCream.png|frameless]] |
|[[File:DoubleCream.png|frameless]] |
||
Line 454: | Line 462: | ||
|Foraging berries reduces [[Tractors|Tractor]] cooldown. |
|Foraging berries reduces [[Tractors|Tractor]] cooldown. |
||
|Works with berries. The amount of charge gained is based on the price of the berries. |
|Works with berries. The amount of charge gained is based on the price of the berries. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:HarvestShield.png|frameless]] |
|[[File:HarvestShield.png|frameless]] |
||
Line 460: | Line 468: | ||
|Harvesting a [[Crops|Crop]] destroys nearby [[Enemies|Enemy]] bullets. |
|Harvesting a [[Crops|Crop]] destroys nearby [[Enemies|Enemy]] bullets. |
||
|Also extends to most other enemy projectiles. Does not work on skulls. |
|Also extends to most other enemy projectiles. Does not work on skulls. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:BeesonWhisperer.png|frameless]] |
|[[File:BeesonWhisperer.png|frameless]] |
||
Line 466: | Line 474: | ||
|Beeson are harmless and drop fertilizer on contact. |
|Beeson are harmless and drop fertilizer on contact. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:KillToBoost.png|frameless]] |
|[[File:KillToBoost.png|frameless]] |
||
Line 472: | Line 480: | ||
|Become energized by killing enemies. |
|Become energized by killing enemies. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Sling.png|frameless]] |
|[[File:Sling.png|frameless]] |
||
Line 478: | Line 486: | ||
|Shoot a bullet when a seed or [[Fertilizer]] is picked up. |
|Shoot a bullet when a seed or [[Fertilizer]] is picked up. |
||
| |
| |
||
+ | |||
− | |yes |
||
|- |
|- |
||
|[[File:AdrenalBulb.png|frameless]] |
|[[File:AdrenalBulb.png|frameless]] |
||
Line 484: | Line 492: | ||
|Always energized when at low health. |
|Always energized when at low health. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:SwineTurretTumors.png|frameless]] |
|[[File:SwineTurretTumors.png|frameless]] |
||
Line 490: | Line 498: | ||
|[[Farm Animals|Pigs]] have turrets on their back. |
|[[Farm Animals|Pigs]] have turrets on their back. |
||
|[[Turret]] upgrades apply |
|[[Turret]] upgrades apply |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:PigWings.png|frameless]] |
|[[File:PigWings.png|frameless]] |
||
Line 496: | Line 504: | ||
|[[Farm Animals|Pigs]] move faster |
|[[Farm Animals|Pigs]] move faster |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SnotNose.png|frameless]] |
|[[File:SnotNose.png|frameless]] |
||
Line 502: | Line 510: | ||
|[[Farm Animals|Pigs]] till Moist Soil - [[Crops]] grow very fast while soil remains moist. |
|[[Farm Animals|Pigs]] till Moist Soil - [[Crops]] grow very fast while soil remains moist. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:CattleTurretTumors.png|frameless]] |
|[[File:CattleTurretTumors.png|frameless]] |
||
Line 508: | Line 516: | ||
|[[Farm Animals|Cows]] have turrets on their back. |
|[[Farm Animals|Cows]] have turrets on their back. |
||
|[[Turret]] upgrades apply |
|[[Turret]] upgrades apply |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:PlasticBuckets.png|frameless]] |
|[[File:PlasticBuckets.png|frameless]] |
||
Line 514: | Line 522: | ||
|[[Farm Animals|Cows]] carry more water and move faster. |
|[[Farm Animals|Cows]] carry more water and move faster. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:ToughHide.png|frameless]] |
|[[File:ToughHide.png|frameless]] |
||
Line 520: | Line 528: | ||
|[[Farm Animals|Cows]] block bullets and drop [[Fertilizer]] when a bullet is blocked. |
|[[Farm Animals|Cows]] block bullets and drop [[Fertilizer]] when a bullet is blocked. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Beehive.png|frameless]] |
|[[File:Beehive.png|frameless]] |
||
Line 526: | Line 534: | ||
|Gain 3 [[Farm Animals|Bees]]. |
|Gain 3 [[Farm Animals|Bees]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:MudPit.png|frameless]] |
|[[File:MudPit.png|frameless]] |
||
Line 532: | Line 540: | ||
|Gain 3 [[Farm Animals|Pigs]]. |
|Gain 3 [[Farm Animals|Pigs]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:EggCarton.png|frameless]] |
|[[File:EggCarton.png|frameless]] |
||
Line 538: | Line 546: | ||
|Gain 3 [[Farm Animals|Chickens]]. |
|Gain 3 [[Farm Animals|Chickens]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:CowHouse.png|frameless]] |
|[[File:CowHouse.png|frameless]] |
||
Line 544: | Line 552: | ||
|Gain 3 [[Farm Animals|Cows]]. |
|Gain 3 [[Farm Animals|Cows]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:MatryoshkaTurret.png|frameless]] |
|[[File:MatryoshkaTurret.png|frameless]] |
||
Line 550: | Line 558: | ||
|Gain 3 [[Turret|Turrets]]. |
|Gain 3 [[Turret|Turrets]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:BoxofElectronics.png|frameless]] |
|[[File:BoxofElectronics.png|frameless]] |
||
Line 556: | Line 564: | ||
|Gain 2 [[Drone|Drones]]. |
|Gain 2 [[Drone|Drones]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:HeartBeetMonitors.png|frameless]] |
|[[File:HeartBeetMonitors.png|frameless]] |
||
Line 562: | Line 570: | ||
|Continually energize friends when health is low. |
|Continually energize friends when health is low. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:StrawMegaphone.png|frameless]] |
|[[File:StrawMegaphone.png|frameless]] |
||
Line 568: | Line 576: | ||
|Scarecrows sometimes energize nearby friends. |
|Scarecrows sometimes energize nearby friends. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:DiscoBall.png|frameless]] |
|[[File:DiscoBall.png|frameless]] |
||
Line 574: | Line 582: | ||
|Energize all friends when you become energized. |
|Energize all friends when you become energized. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Zealot.png|frameless]] |
|[[File:Zealot.png|frameless]] |
||
Line 580: | Line 588: | ||
|Chance to energize a friend when an [[Enemies|Enemy]] is killed. |
|Chance to energize a friend when an [[Enemies|Enemy]] is killed. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Doveotee.png|frameless]] |
|[[File:Doveotee.png|frameless]] |
||
Line 586: | Line 594: | ||
|Energize all friends when you use a [[Scrolls|pigeon]] |
|Energize all friends when you use a [[Scrolls|pigeon]] |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:GardenCry.png|frameless]] |
|[[File:GardenCry.png|frameless]] |
||
Line 592: | Line 600: | ||
|Energize all friends to max when you take damage. |
|Energize all friends to max when you take damage. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:HerbicidalSoil.png|frameless]] |
|[[File:HerbicidalSoil.png|frameless]] |
||
Line 598: | Line 606: | ||
|Weeds don't grow on soil. |
|Weeds don't grow on soil. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Squaredown.png|frameless]] |
|[[File:Squaredown.png|frameless]] |
||
Line 604: | Line 612: | ||
|Weeds grow and spread faster. |
|Weeds grow and spread faster. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SucculentWeeds.png|frameless]] |
|[[File:SucculentWeeds.png|frameless]] |
||
Line 610: | Line 618: | ||
|Gain more [[Fertilizer]] and seeds when cutting weeds. |
|Gain more [[Fertilizer]] and seeds when cutting weeds. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:PollenBlood.png|frameless]] |
|[[File:PollenBlood.png|frameless]] |
||
Line 616: | Line 624: | ||
|Killing [[Enemies]] turns weeds into [[Flowers]]. |
|Killing [[Enemies]] turns weeds into [[Flowers]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:BloodBouquet.png|frameless]] |
|[[File:BloodBouquet.png|frameless]] |
||
Line 622: | Line 630: | ||
|Weeds turn into [[Flowers]] when you take damage. |
|Weeds turn into [[Flowers]] when you take damage. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SoilpHMeter.png|frameless]] |
|[[File:SoilpHMeter.png|frameless]] |
||
Line 628: | Line 636: | ||
|[[Flowers]] grow on soil instead of weeds. |
|[[Flowers]] grow on soil instead of weeds. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SpringChicken.png|frameless]] |
|[[File:SpringChicken.png|frameless]] |
||
Line 634: | Line 642: | ||
|[[Farm Animals|Chickens]] and [[Farm Animals|Turkeys]] have a 50% chance to turn weeds into [[Flowers]] |
|[[Farm Animals|Chickens]] and [[Farm Animals|Turkeys]] have a 50% chance to turn weeds into [[Flowers]] |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Hipbees.png|frameless]] |
|[[File:Hipbees.png|frameless]] |
||
Line 640: | Line 648: | ||
|[[Farm Animals|Bees]] and [[Farm Animals|Hummingbirds]] turn weeds into [[Flowers]]. |
|[[Farm Animals|Bees]] and [[Farm Animals|Hummingbirds]] turn weeds into [[Flowers]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Bloomers.png|frameless]] |
|[[File:Bloomers.png|frameless]] |
||
Line 646: | Line 654: | ||
|Some old weeds become [[Flowers]]. |
|Some old weeds become [[Flowers]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:FumeAdditive.png|frameless]] |
|[[File:FumeAdditive.png|frameless]] |
||
Line 652: | Line 660: | ||
|Energize all friends when you use a [[Tractors|Tractor]]. |
|Energize all friends when you use a [[Tractors|Tractor]]. |
||
| |
| |
||
+ | |||
− | |? |
||
|} |
|} |
||
Line 728: | Line 736: | ||
|[[File:NormanWeddingRing.png|frameless]] |
|[[File:NormanWeddingRing.png|frameless]] |
||
|[[Norman's Wedding Ring]] |
|[[Norman's Wedding Ring]] |
||
− | |Increases |
+ | |Increases fighting stat. Pineapples grow instantly. |
− | |Increases [[ |
+ | |Increases [[Fighting Stat]] by 3 points. |
|- |
|- |
||
|[[File:RingWaterchris.png|frameless]] |
|[[File:RingWaterchris.png|frameless]] |
||
Line 738: | Line 746: | ||
=== Boss Upgrades === |
=== Boss Upgrades === |
||
− | Boss upgrades are awarded by killing a [[Enemies|Tree Guardian |
+ | Boss upgrades are awarded by killing a [[Enemies|Tree Guardian]]. |
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
|+ |
|+ |
||
Line 745: | Line 753: | ||
! class="unsortable" |Description |
! class="unsortable" |Description |
||
! class="unsortable" | References and Clarifications (For when descriptions are unclear) |
! class="unsortable" | References and Clarifications (For when descriptions are unclear) |
||
− | !Time Capsule Possible |
||
|- |
|- |
||
Line 752: | Line 759: | ||
|Running tills soil. |
|Running tills soil. |
||
|Walking over soil will instantly till it. The Golden Hoe item will provide its bonus to this effect. |
|Walking over soil will instantly till it. The Golden Hoe item will provide its bonus to this effect. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:WeedStep.png|frameless]] |
|[[File:WeedStep.png|frameless]] |
||
Line 758: | Line 765: | ||
|Running cuts weeds. |
|Running cuts weeds. |
||
|Walking over weeds or objects will instantly remove them. Items that trigger from cutting weeds will activate, with the exception of the additional cut weed from Herbicide. |
|Walking over weeds or objects will instantly remove them. Items that trigger from cutting weeds will activate, with the exception of the additional cut weed from Herbicide. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Resilience.png|frameless]] |
|[[File:Resilience.png|frameless]] |
||
Line 769: | Line 776: | ||
|Hold an extra tractor. |
|Hold an extra tractor. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:DailyScroll.png|frameless]] |
|[[File:DailyScroll.png|frameless]] |
||
Line 775: | Line 782: | ||
|Receive a scroll every morning. |
|Receive a scroll every morning. |
||
|Spawns one free [[Scrolls|Pigeon Scroll]] each morning. Beginning in [[Seasons|Summer]], this scroll can be a [[Scrolls|Dove Scroll]] and beginning in [[Seasons|Fall]] this scroll can be a [[Scrolls|Hawk Scroll]]. |
|Spawns one free [[Scrolls|Pigeon Scroll]] each morning. Beginning in [[Seasons|Summer]], this scroll can be a [[Scrolls|Dove Scroll]] and beginning in [[Seasons|Fall]] this scroll can be a [[Scrolls|Hawk Scroll]]. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:AllStatUp-resources.assets-267.png|frameless]] |
|[[File:AllStatUp-resources.assets-267.png|frameless]] |
||
Line 781: | Line 788: | ||
|Increases farming and fighting stats by 2. |
|Increases farming and fighting stats by 2. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:InstantRoses.png|frameless]] |
|[[File:InstantRoses.png|frameless]] |
||
Line 787: | Line 794: | ||
|Gain some rose seeds and roses grow instantly. |
|Gain some rose seeds and roses grow instantly. |
||
|Only provides rose seeds, which will still need to be sown and harvested. |
|Only provides rose seeds, which will still need to be sown and harvested. |
||
+ | |||
− | |? |
||
|- |
|- |
||
Line 794: | Line 801: | ||
| +25% chance to drop a Heart Beet Seed when damaged. |
| +25% chance to drop a Heart Beet Seed when damaged. |
||
|This item stacks additively with any beet drop chance from permanent upgrades. |
|This item stacks additively with any beet drop chance from permanent upgrades. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:BigLuck.png|frameless]] |
|[[File:BigLuck.png|frameless]] |
||
Line 800: | Line 807: | ||
|Increases luck by 50%. |
|Increases luck by 50%. |
||
|This item stacks additively with any luck from permanent upgrades. |
|This item stacks additively with any luck from permanent upgrades. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:Flying.png|frameless]] |
|[[File:Flying.png|frameless]] |
||
Line 806: | Line 813: | ||
|Fly like a duck! |
|Fly like a duck! |
||
|Allows player to pass over holes in the ground, and to zones without bridges. Also removes contact from Megacrops. |
|Allows player to pass over holes in the ground, and to zones without bridges. Also removes contact from Megacrops. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:ParticipationTrophy.png|frameless]] |
|[[File:ParticipationTrophy.png|frameless]] |
||
Line 812: | Line 819: | ||
|Crops merge without fertilizer. |
|Crops merge without fertilizer. |
||
|Megacrops no longer require fertilizer to be created. |
|Megacrops no longer require fertilizer to be created. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:FertilizedEggs.png|frameless]] |
|[[File:FertilizedEggs.png|frameless]] |
||
Line 818: | Line 825: | ||
|Eggs sometimes hatch. |
|Eggs sometimes hatch. |
||
|Adds a chance to gain an additional chicken or turkey when collecting the respective egg, accompanied by a puff of feathers and a "Bkaw!" message. Current testing shows around an 8% chance to proc; however, more data is needed. |
|Adds a chance to gain an additional chicken or turkey when collecting the respective egg, accompanied by a puff of feathers and a "Bkaw!" message. Current testing shows around an 8% chance to proc; however, more data is needed. |
||
+ | |||
− | |Yes |
||
− | |- |
||
− | |[[File:TinyThunderCloud.png|frameless]] |
||
− | |[[Tiny Thundercloud]] |
||
− | |Zap! |
||
− | |Orbits the player similar to a [[Drone]], but zaps [[Enemies]] instead of firing projectile at them. |
||
− | |No |
||
|- |
|- |
||
|[[File:MysteriousFlower.png|frameless]] |
|[[File:MysteriousFlower.png|frameless]] |
||
Line 830: | Line 831: | ||
|It smells bad. |
|It smells bad. |
||
|Gives the player [[Fertilizer]] and revives them with 1 [[Heart Beet]] if they die. |
|Gives the player [[Fertilizer]] and revives them with 1 [[Heart Beet]] if they die. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:AtomicOrchid.png|frameless]] |
|[[File:AtomicOrchid.png|frameless]] |
||
Line 836: | Line 837: | ||
|Gain an upgrade everyday. |
|Gain an upgrade everyday. |
||
|Cannot get Pupa upgrades, Wedding Rings, or Deervil upgrades |
|Cannot get Pupa upgrades, Wedding Rings, or Deervil upgrades |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:SoftFur.png|frameless]] |
|[[File:SoftFur.png|frameless]] |
||
Line 842: | Line 843: | ||
|Pet [[Farm Animals]] to energize them. |
|Pet [[Farm Animals]] to energize them. |
||
|Walk into [[Farm Animals]] to energize them. |
|Walk into [[Farm Animals]] to energize them. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:PumpkinHead.png|frameless]] |
|[[File:PumpkinHead.png|frameless]] |
||
Line 848: | Line 849: | ||
|Pumpkins grow around [[Scarecrow|Scarecrows]]. |
|Pumpkins grow around [[Scarecrow|Scarecrows]]. |
||
|Pumpkins grow in every plot adjacent to a [[Scarecrow]]. |
|Pumpkins grow in every plot adjacent to a [[Scarecrow]]. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:TurretStakes.png|frameless]] |
|[[File:TurretStakes.png|frameless]] |
||
Line 854: | Line 855: | ||
|[[Turret|Turrets]] and [[Scarecrow|Scarecrows]] can be deployed on hard crust. |
|[[Turret|Turrets]] and [[Scarecrow|Scarecrows]] can be deployed on hard crust. |
||
|[[Turret|Turrets]] and [[Scarecrow|Scarecrows]] can be planted anywhere on the farm. |
|[[Turret|Turrets]] and [[Scarecrow|Scarecrows]] can be planted anywhere on the farm. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Defibrillators.png|frameless]] |
|[[File:Defibrillators.png|frameless]] |
||
Line 860: | Line 861: | ||
|[[Crops|Heart Beets]] grow instantly and gain a Heart Beet. |
|[[Crops|Heart Beets]] grow instantly and gain a Heart Beet. |
||
|The player is given a single [[Crops|Heart Beet]] seed, not a Heart Beet |
|The player is given a single [[Crops|Heart Beet]] seed, not a Heart Beet |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:NasalSpray.png|frameless]] |
|[[File:NasalSpray.png|frameless]] |
||
Line 866: | Line 867: | ||
|[[Farm Animals|Pigs]] can find truffles when tilling. |
|[[Farm Animals|Pigs]] can find truffles when tilling. |
||
|[[File:TruffleSellableIcon.png|20x20px]] Truffles are worth 200 [[Cashews]]. |
|[[File:TruffleSellableIcon.png|20x20px]] Truffles are worth 200 [[Cashews]]. |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:GlassBottles.png|frameless]] |
|[[File:GlassBottles.png|frameless]] |
||
Line 872: | Line 873: | ||
|[[Farm Animals|Cows]] produce milk. |
|[[Farm Animals|Cows]] produce milk. |
||
|[[File:MilkSellableIcon.png|20x20px]] [[Farm Animals|Cow]] Milk is worth 60 [[Cashews]] and [[File:Milk2SellableIcon.png|20x20px]] [[Farm Animals|Grass-Fed Cow]] Milk is worth 90 Cashews. |
|[[File:MilkSellableIcon.png|20x20px]] [[Farm Animals|Cow]] Milk is worth 60 [[Cashews]] and [[File:Milk2SellableIcon.png|20x20px]] [[Farm Animals|Grass-Fed Cow]] Milk is worth 90 Cashews. |
||
+ | |||
− | |? |
||
|} |
|} |
||
Line 882: | Line 883: | ||
! class="unsortable" |Description |
! class="unsortable" |Description |
||
! class="unsortable" |References and Clarifications (For when descriptions are unclear) |
! class="unsortable" |References and Clarifications (For when descriptions are unclear) |
||
− | !Time Capsule Possible |
||
|- |
|- |
||
|[[File:Hamsters.png|frameless]] |
|[[File:Hamsters.png|frameless]] |
||
Line 888: | Line 888: | ||
|Infinite [[Fertilizer]] but become relentlessly pursued by [[Enemies|Wasps]]. Effect ends when damage taken. |
|Infinite [[Fertilizer]] but become relentlessly pursued by [[Enemies|Wasps]]. Effect ends when damage taken. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:HeartBeetKeikis.png|frameless]] |
|[[File:HeartBeetKeikis.png|frameless]] |
||
Line 894: | Line 894: | ||
|Lose all max [[Crops|Heart Beets]] except one. Gain 4 Heart Beet seeds for each max Heart Beet lost. |
|Lose all max [[Crops|Heart Beets]] except one. Gain 4 Heart Beet seeds for each max Heart Beet lost. |
||
| |
| |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:irrigatingMoles.png|frameless]] |
|[[File:irrigatingMoles.png|frameless]] |
||
Line 900: | Line 900: | ||
|[[Crops]] don't need water but your farm attracts more [[Enemies|Moles]] and they appear at night. Effect ends when damage taken. |
|[[Crops]] don't need water but your farm attracts more [[Enemies|Moles]] and they appear at night. Effect ends when damage taken. |
||
| |
| |
||
+ | |||
− | |? |
||
|- |
|- |
||
|[[File:Nitro.png|frameless]] |
|[[File:Nitro.png|frameless]] |
||
Line 906: | Line 906: | ||
|[[Crops]] grow 10x faster but burn when thirsty. |
|[[Crops]] grow 10x faster but burn when thirsty. |
||
|Does not affect [[Crops|Fruit Trees]] or [[Crops|Sunflowers]]. |
|Does not affect [[Crops|Fruit Trees]] or [[Crops|Sunflowers]]. |
||
+ | |||
− | |Yes |
||
|- |
|- |
||
|[[File:ReptilianSolstice.png|frameless]] |
|[[File:ReptilianSolstice.png|frameless]] |
||
Line 912: | Line 912: | ||
|Tomorrow is 2x longer but a [[Enemies|lizard]] will pursue you all day. |
|Tomorrow is 2x longer but a [[Enemies|lizard]] will pursue you all day. |
||
|Only the daytime becomes twice as long. However, the [[Enemies|Lizard]] will continue to pursue the player at night. Entire effect ends after the end of the day. |
|Only the daytime becomes twice as long. However, the [[Enemies|Lizard]] will continue to pursue the player at night. Entire effect ends after the end of the day. |
||
+ | |||
− | |? |
||
|} |
|} |
||
Revision as of 06:15, 5 August 2021
This page features items that have an effect or use within a year. There are two types of items which appear in the Inventory and are considered upgrades. For details regarding upgrades that persist from year to year, see Home Improvements.
Normal Items
Normal items can be obtained from Camps, the Flower Merchant, and Seasonal Festivals.
Normal Items
Image | Name | Description |
---|---|---|
Turret | Can be placed on tilled or untilled soil. Shoots at Enemies within a 12x12 grid around it (effectively a 6 tile range, or 9 tiles diagonally) for 15 damage per shot. | |
Scarecrow | Deals damage in an area around it and pushes enemies away, protecting your crops. | |
Drone | Follows the player and occasionally attacks Enemies for 100 damage per shot. Does not fire very often, compared to turrets. | |
Pickaxe | Allows the player to break open a single tile of crust, so that the soil underneath can be farmed. An essential item to collect whenever possible! |
Boss Items
Boss items have a chance to be dropped after defeating Tree Guardians.
Image | Name | Description | References and Clarifications (For when descriptions are unclear) |
---|---|---|---|
Curret | Much better than a regular turret. | Shoots twice per second at enemies within a 12x12 grid and deals 25 damage per shot. | |
Organic Armor | Regenerates each morning. | Provides one extra heart of health, and regenerates each morning. | |
Tiny Thundercloud | Zap! | Orbits the player similar to a Drone, but zaps Enemies instead of firing projectile at them. |
Upgrades
Upgrades appear in the player's inventory and change the run in a variety of ways.
Standard Upgrades
Standard upgrades can be obtained by clearing certain Camps or by giving Roses to potential Spouses. They may also be obtained at Seasonal Festivals, whether as rewards or purchases from the Rose Market.
Image | Name | Description | References and Clarifications (For when descriptions are unclear) |
---|---|---|---|
Farming Stat Up | Increases farming stat by 2. | Increases till speed, Weed cutting speed, Watering Pail size, and harvesting radius. | |
Fighting Stat Up | Increases fighting stat by 2. | Increases damage and movement speed. | |
Laxative | Farm animals produce fertilizer. | This is in addition to the fertilizer that can normally be collected from farm animals; they will periodically drop fertilizer on the ground with this upgrade. | |
Golden Hoe | Tilled soil lasts longer. | Allows soil to grow two crops instead of one before needing to be retilled. Pigs, Hogs, and the Megaton Tractor can also provide this effect without needing this item. | |
Bubble Shield | Watering crops creates a bubble shield to block projectiles. | Watering crops will leave a Bubble Shield Pickup which can be picked up to add time to the duration of the Bubble Shield. | |
Avian Placenta | Chicken eggs give fertilizer. | This item also affects turkey eggs. | |
Herbicide | Cut an additional weed. | When manually cutting weeds, an extra, random adjacent weed will be removed on cutting the targeted weed. | |
Weed Wacker | Cut weeds faster. | ||
Growth Aura | Nearby crops grow much faster. | The player will constantly emit an invisible field that boosts crop growth rate in a 5x5 tile area, centered on the player. The boosted speed only lasts while the player remains within 5 tiles of the boosted crop, and crops return to normal growth rate as soon as the player moves too far away, and is boosted again if the player moves closer. | |
Thankful Crops | Crops have a chance to drop a seed and fertilizer when watered. | ||
Fat Grub | Tilling soil has a chance to drop seeds and fertilizer. | ||
Chicken Caliochory | Chicken eggs give seeds. | This item also affects turkey eggs. | |
Companion Planting | Planting crops of the same type together sometimes rewards fertilizer. | Identical Crops planted near each other will reward Fertilizer. The total amount gained scales with the amount of identical Crops planted. | |
Fertilseed Pro | Increase chance of seed drop to 30% when harvesting. | ||
Harvest Moon | Crops grow faster at night. | ||
Thorn | Orbiting thorn that damages nearby enemies. | Slowly orbits around the player and deal 80 damage to any Enemies it comes into contact with. All Enemies killed with Thorns will always drop Fertilizer. | |
Cabbage White | All guns fire an explosive butterfly. | Weapons will randomly fire an explosive butterfly, which slowly homes towards the nearest Enemies within it's short range before exploding, dealing 120 damage in a small area. | |
Rusty Shocks | Increase turret and drone damage and knockback. | Increases damage of turrets, Currets, and drones by 50%. | |
Microchip | Turrets and drones fire faster. | Increases firing rate of turrets, drones, and Currets by roughly 30% (more testing needed) | |
Butcher Bayonet | All guns fire a butcher knife. | Random chance while fire button is held down to launch a Butcher's Knife. | |
Laser Tracker | Increase turret and drone range. | ||
Squirrel Pocket | All guns fire a flying squirrel. | Weapons have a chance to fire a flying squirrel projectile while fire is held down. | |
Gourd | Blocks bullets. | Gourds will slowly rotate around the player, opposite each other if multiple are owned. Enemy bullets that collide with the gourd are harmlessly destroyed. Players can have up to three Gourds at any time. If Thorns are also owned, the Gourd will stay just behind the Thorns, protecting the player and allowing the Thorns to be used more safely. | |
Sow Shield | Planting a seed destroys nearby enemy bullets. | ||
Sprout Energy | Planting a seed charges a powerful blast. | Planting seeds will charge a powerful blast that scales in size and damage with each seed planted. The blast is released next time the player fires their gun. | |
Helpful Worm | Tilling uncovers helpful worms. | Tilling soil will always yield a Worm Pickup. Picking them up adds one segment to the worm follower. Each segment can block one bullet before being destroyed, however explosives from certain Enemies can destroy multiple segments. The worm follower will continuously follow behind the player and occasionally drop Fertilizer.. | |
Razor Weeds | Cutting weeds damages nearby enemies. | Affects both the player and Chickens. Deals 120 damage in a large area. | |
Root Soldier | Harvesting a crop creates a root soldier. | Any crops harvested will spawn a Root Solider. Root Soldiers wander randomly and rapidly fire projectiles at Enemies. Root Soldiers will disappear after 10 seconds. | |
Horse | Neigh! | Run 66.67% faster after 3 seconds without combat or farming. Firing your weapon, taking damage, or performing any farming action, with the exception of harvesting crops, will cancel the effect if active and reset the timer on the horse activating if not. | |
Psychoactive Weeds | Cutting weeds decreases enemy bullet speed and increases move speed. | Weeds cut by the players will add time to the duration of the effect. Weeds cut by Chickens or the Wacker Tractor will leave a Psychoactive Weed Pickup that can be picked up to add time to the duration of the effect. Psychoactive Weed Pickups will despawn after a certain amount of time. | |
Rake | Rake in the loot. | Increases item pickup radius to an 8x8 grid centered on the player (e.g. collects items from up to 4 tiles away in cardinal directions, and up to, effectively, 6 tiles away diagonally). Berries and eggs are not affected, but all other items that are collected by simply walking over them are sucked in by this item. | |
Sprinkler Head | Turrets water nearby crops. | ||
Burrowed Butterfly | Tilling soil or breaking crust fires an explosive butterfly. | Tilling soil will spawn an explosive butterfly, which slowly homes towards the nearest Enemies within it's short range before exploding, dealing 120 damage in a small area. | |
Water Witching | Watering crops zaps nearby enemies for half health. | ||
Turret Growth Aura | Crops near turrets grow much faster. | Crops within a 5x5 square around the Turret will grow faster. | |
Polygamy | Your love knows no bounds. | Allows players to marry multiple Spouses with no maximum. | |
Sweatband | Run faster. | Increases movement speed by ???. (Needs testing.) | |
Track Pants | Run faster. | Increases movement speed by 25%. | |
Chrono Seeds | Sowing seeds increases day length. | Sowing seeds will add a bit of time to the day's length. | |
Chrono Weeds | Cutting weeds increases day length. | Cutting weeds will increase the day's length by a tiny amount. This item's effect is incredibly minor, and it would be more accurate to say that cutting weeds will stall the day's timer slightly than to say it gives you more daytime to work with. Chickens and Turkeys will trigger this item whenever they pluck a weed, even if they are not anywhere near you. | |
Hotwire | Can use tractors before they are ready but doing so has a %50 chance to damage you. | Allows players to use their Tractor prematurely but at a 50% chance to hurt. The damage taken is not blocked by invincibility frames. | |
Daily Orchard | Gain a tree everyday. | The tree must be manually collected from the sack next to the well, or else it is lost. A tree will already be available on the day that the item is picked up. | |
Shroom-mates | Mushrooms grow near your well. | Mushrooms will spawn near the player's Well on the Farm. One new Mushroom will appear at the start of a new day, however new Mushrooms will regrow overtime after one is eaten. | |
Fraidy Fert | Create fertilizer when damaged. | ||
Lard | Reduce enemy bullet speeds. | ||
Daylight Savings | Days last longer. | ||
Scary Mask | Scarecrows deal more damage. | ||
Air Freshener | Become energized when a tractor is used. | ||
Vinaigrette | Weeds are harvestable. | Every weed that is cut will reward two Cashews each. | |
Butterfly Nest | Release explosive butterflies when crops merge. | Merging Crops into Megacrops will spawn some explosive butterflies, which slowly homes towards the nearest Enemies within their short range before exploding, dealing 120 damage in a small area. | |
Bloodlust | Being energized doubles damage and increases speed. | ||
Herbicidal Blood | Killing enemies cuts nearby weeds. | Has a small radius; frequently only cuts 2-4 weeds when triggered. | |
Roach Killer | Kills nearby roaches. | Instantly kills any Roaches that enter a 4-tile radius around the player. Faint dust clouds will occasionally appear at the edge of this item's effect in a ring around the player to help visualize the area. | |
Trophallaxis | Bees water crops. | Allows Bees to water Crops as they pollinate them. | |
Squirt Gun | Water crops faster. | ||
Hose | Water more crops when energized. | Allows players to water several more crops while energized. | |
Ginseng | Stay energized longer. | Increases the duration of being energized prior to completing another task. | |
Double-Edged Watering Can | Can water two plants at once. | ||
Backup Generator | Hold an extra tractor charge. | ||
Rose Bouquet | Gain roses. | Instantly gives 6 Roses. Does not give rose seeds. | |
Heart Beet (Item) | Grow and harvest to heal. | Gives 4 Heart Beet Seeds. | |
Early to Rose | Harvesting Roses increases day length. | Each harvested Rose will increase the day's length by 4 seconds, and a Mega Rose will provide 20 seconds. | |
Chill Beets | Harvesting Heart Beets increases day length. | Each harvested Heart Beet will increase the day's length by 5 seconds, and a Mega Heart Beet will provide 25 seconds. | |
Whiskey Shot | Taking damage reduces tractor cooldown. | ||
Fertilizer Fuel Converter | Collecting fertilizer reduces tractor cooldown. | ||
Double Cream | Foraging berries reduces Tractor cooldown. | Works with berries. The amount of charge gained is based on the price of the berries. | |
Harvest Shield | Harvesting a Crop destroys nearby Enemy bullets. | Also extends to most other enemy projectiles. Does not work on skulls. | |
Beeson Whisperer | Beeson are harmless and drop fertilizer on contact. | ||
Coffee Cup | Become energized by killing enemies. | ||
Sling | Shoot a bullet when a seed or Fertilizer is picked up. | ||
Adrenal Bulb | Always energized when at low health. | ||
Swine Turret Tumors | Pigs have turrets on their back. | Turret upgrades apply | |
Pig Wings | Pigs move faster | ||
Snot Nose | Pigs till Moist Soil - Crops grow very fast while soil remains moist. | ||
Cattle Turret Tumors | Cows have turrets on their back. | Turret upgrades apply | |
Plastic Buckets | Cows carry more water and move faster. | ||
Tough Hide | Cows block bullets and drop Fertilizer when a bullet is blocked. | ||
Beehive | Gain 3 Bees. | ||
Mud Pit | Gain 3 Pigs. | ||
Egg Carton | Gain 3 Chickens. | ||
Cow House | Gain 3 Cows. | ||
Matryoshka Turret | Gain 3 Turrets. | ||
Box of Electronics | Gain 2 Drones. | ||
Heart Beet Monitor | Continually energize friends when health is low. | ||
Straw Megaphone | Scarecrows sometimes energize nearby friends. | ||
Disco Ball | Energize all friends when you become energized. | ||
Zealot | Chance to energize a friend when an Enemy is killed. | ||
Doveotee | Energize all friends when you use a pigeon | ||
Garden Cry | Energize all friends to max when you take damage. | ||
Herbicidal Soil | Weeds don't grow on soil. | ||
Squaredown | Weeds grow and spread faster. | ||
Succulent Weeds | Gain more Fertilizer and seeds when cutting weeds. | ||
Pollen Blood | Killing Enemies turns weeds into Flowers. | ||
Blood Bouquet | Weeds turn into Flowers when you take damage. | ||
Soil pH Meter | Flowers grow on soil instead of weeds. | ||
Spring Chicken | Chickens and Turkeys have a 50% chance to turn weeds into Flowers | ||
Hipbees | Bees and Hummingbirds turn weeds into Flowers. | ||
Bloomers | Some old weeds become Flowers. | ||
Fume Additive | Energize all friends when you use a Tractor. |
Character Specific Upgrades
Character Specific Upgrades are exclusive to the Character the player is currently playing. The majority of these upgrades are given in the player's starting loadout, and cannot be found by other Characters.
Image | Name | Character | Description | References and Clarifications (For when descriptions are unclear) |
---|---|---|---|---|
Pollination | Lavender | All crops grow faster. | All Crops grow 20% faster. | |
Mechanic | Rye | +50% Gun Repair - Chance that gun won't break at the end of the day. | This stacks additively with any other gun repair chance you have from permanent upgrades. | |
Coffee Addict | Robusta | Everything is faster. | Doubles the speed of the game. | |
Breezy | Dandelion | Drifty movement. | Causes movement to require a slow ramp up upon starting or stopping. The effect is lessened with any movement speed ups, allowing the player to control Dandelion more easily. | |
Dandelion Puff | Dandelion | Increase move speed, farming, and fighting stats. | Randomly spawns and floats around when playing as Dandelion, and must be collected. | |
Thymepiece | Thyme | Days are 50% longer. Taking damage reduces day duration. | Any damage taken will subtract twenty seconds from the current day length. This effect lasts only for that day. |
Wedding Rings
Wedding rings are obtained after marrying one of the many datable characters. The specific ring is dependent on which Spouse that is married.
Image | Name | Description | References and Clarifications (For when descriptions are unclear) |
---|---|---|---|
Borage's Wedding Ring | Increase farming stat. Broccoli grows instantly. | Increases Farming Stat by 3 points. | |
Rue's Wedding Ring | Increases fighting stat. Rue will sometimes find pumpkin seeds for you. | Increases Fighting Stat by 3 points. | |
Furryosa's Wedding Ring | Increases fighting stat. Carrots grow instantly. | Increases Fighting Stat by 3 points. | |
Norman's Wedding Ring | Increases fighting stat. Pineapples grow instantly. | Increases Fighting Stat by 3 points. | |
Waterchris's Wedding Ring | Increases farming stat. The next few large Aloe yield health on harvest. | Increases Farming Stat by 3 points. The next four Mega Aloe each drop a Heart Beet Seed. |
Boss Upgrades
Boss upgrades are awarded by killing a Tree Guardian.
Image | Name | Description | References and Clarifications (For when descriptions are unclear) |
---|---|---|---|
Cleats | Running tills soil. | Walking over soil will instantly till it. The Golden Hoe item will provide its bonus to this effect. | |
Crampons | Running cuts weeds. | Walking over weeds or objects will instantly remove them. Items that trigger from cutting weeds will activate, with the exception of the additional cut weed from Herbicide. | |
Resilience | Crops spread onto hard crust soil. | Planted Crops will spawn identical Crops in the nearby crust tiles around them. | |
Extra Tractor Slot | Hold an extra tractor. | ||
Dovecote | Receive a scroll every morning. | Spawns one free Pigeon Scroll each morning. Beginning in Summer, this scroll can be a Dove Scroll and beginning in Fall this scroll can be a Hawk Scroll. | |
Stats Up | Increases farming and fighting stats by 2. | ||
Flamingo Friend | Gain some rose seeds and roses grow instantly. | Only provides rose seeds, which will still need to be sown and harvested.
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Beet Drop (Item) | +25% chance to drop a Heart Beet Seed when damaged. | This item stacks additively with any beet drop chance from permanent upgrades. | |
Bundit's Foot | Increases luck by 50%. | This item stacks additively with any luck from permanent upgrades. | |
Duck Wings | Fly like a duck! | Allows player to pass over holes in the ground, and to zones without bridges. Also removes contact from Megacrops. | |
Participation Trophy | Crops merge without fertilizer. | Megacrops no longer require fertilizer to be created. | |
Fertile Eggs | Eggs sometimes hatch. | Adds a chance to gain an additional chicken or turkey when collecting the respective egg, accompanied by a puff of feathers and a "Bkaw!" message. Current testing shows around an 8% chance to proc; however, more data is needed. | |
Mysterious Flower | It smells bad. | Gives the player Fertilizer and revives them with 1 Heart Beet if they die. | |
Atomic Orchid | Gain an upgrade everyday. | Cannot get Pupa upgrades, Wedding Rings, or Deervil upgrades | |
Soft Fur | Pet Farm Animals to energize them. | Walk into Farm Animals to energize them. | |
Pumpkin Head | Pumpkins grow around Scarecrows. | Pumpkins grow in every plot adjacent to a Scarecrow. | |
Turret Stakes | Turrets and Scarecrows can be deployed on hard crust. | Turrets and Scarecrows can be planted anywhere on the farm. | |
Defibrillators | Heart Beets grow instantly and gain a Heart Beet. | The player is given a single Heart Beet seed, not a Heart Beet | |
Nasal Spray | Pigs can find truffles when tilling. | Truffles are worth 200 Cashews. | |
Glass Bottles | Cows produce milk. | Cow Milk is worth 60 Cashews and Grass-Fed Cow Milk is worth 90 Cashews. |
Deervil Upgrades
Deervil Upgrades are found in the Deervil's Den.
Image | Name | Description | References and Clarifications (For when descriptions are unclear) |
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Hamsters | Infinite Fertilizer but become relentlessly pursued by Wasps. Effect ends when damage taken. | ||
Heart Beet Keikis | Lose all max Heart Beets except one. Gain 4 Heart Beet seeds for each max Heart Beet lost. | ||
Irrigating Moles | Crops don't need water but your farm attracts more Moles and they appear at night. Effect ends when damage taken. | ||
Nitro | Crops grow 10x faster but burn when thirsty. | Does not affect Fruit Trees or Sunflowers. | |
Reptilian Solstice | Tomorrow is 2x longer but a lizard will pursue you all day. | Only the daytime becomes twice as long. However, the Lizard will continue to pursue the player at night. Entire effect ends after the end of the day. |
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