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Home Improvements are the game's meta-progression upgrades.

General Description[ | ]

Home Improvements are purchased from the Ant Builders, once they are rescued, by using Cornucopias. The cost of each upgrade starts at 2 to x Cornucopias (lowest with Alien Ant, highest with x Ant) and increases linearly at a rate of +1 up (+2 for Chemist Ant) to a maximum of 19 to 38 (lowest with x Ant, highest with Chemist Ant). The order in which upgrades are offered is random, but all 16 or 17 upgrades listed will be available.

Once all of these upgrades have been purchased, the player will be able to pay 100 CornucopiaCostIcon to each ant to build a work station, and have the opportunity to purchase Level 2 Improvements. The price of these upgrades starts at 50 CornucopiaCostIcon and increases by +10 CornucopiaCostIcon each time.

Some upgrades are unique and others may be offered more than once, or by more than one ant. These Improvements can therefore be purchased more than once, and all will stack additively (not multiplicatively).

Purchasing upgrades from the ants also provide cosmetic upgrades to your home in the form of statues, benches, friendly monsters in/on your house, etc. The home's cosmetic upgrades are non-interactive, but the list of purchased upgrades can be viewed by interacting with the doormat in front of your home.

Alien Ant[ | ]

AlienAnt

The Alien Ant primarily offers upgrades that improve weapons. Added in the Invasive Species update.

Level 1[ | ]

There are 17 Level 1 upgrades, including repeats.

Last Level 1 upgrade requires 19 Cornucopias.

Alien Ant Upgrade Number
AlienDefaultGunRangeUpgrade Increase starting gun range by 25%. 1
AlienDefaultGunRateOfFireUpgrade Increase starting gun rate of fire by 10%. 1
AlienDefaultGunAccuracyUpgrade Improve accuracy of starting gun by 50%. 1
AlienDefaultGunBulletSpeedUpgrade Increase bullet speed of starting gun by 30% 1
AlienDefaultGunCritUpgrade Adds 10% critical strike chance for starting gun. 1
AlienSquirrelGunFreeUpgrade Flying Squirrels gun starts with an upgrade. 1
AlienButcherKnifeFreeUpgrade Butcher’s Knife starts with an upgrade. 1
AlienFreeUpgradeChanceUpgrade +2% Bonus Gun Mod - Chance that a new gun will have a bonus mod. 2
AlienLuckUpgrade +1 Luck. 1
AlienDayLengthUpgrade Days last 3 seconds longer. 1
AlienHeartBeetGrowthRateUpgrade Heart Beets grow 10% faster. 2
AlienGunRepairUpgrade +1% Bonus Gun Mod - Chance that a new gun will have a bonus mod. 1
AlienBarkSkinUpgrade +1% Bark Skin - Chance to block damage. 1
AlienBeetDropUpgrade +1% Beet Drop - Chance to drop a Heart Beet Seed when damaged. 1

Level 2[ | ]

Once all of the previous upgrades have been chosen, 100 CornucopiaCostIcon must be paid before the following Improvements become available. They cost 50 CornucopiaCostIcon at first and increase linearly by 10 CornucopiaCostIcon for each one purchased, up to 110 CornucopiaCostIcon. There are seven Level 2 upgrades in all, including repeats. These were added in the Feline Good update.

Alien Ant Upgrade Number
AlienBeetDropUpgrade 2% chance an alien pod will appear near your farm each day. 2
AlienBeetDropUpgrade Roses grow 10% faster. 1
AlienBeetDropUpgrade +0.5% Beet Drop - Chance to drop a Heart Beet Seed when damaged. 1
AlienGunRepairUpgrade +1% Bonus Gun Mod - Chance that a new gun will have a bonus mod. 1
AlienBeetDropUpgrade +0.5% Homing Pigeon - Chance that a pigeon will return when used. 1
AlienBeetDropUpgrade +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use. 1

Chemist Ant[ | ]

ChemistAnt

The Chemist Ant primarily offers upgrades which focus on Mushrooms.

Level 1[ | ]

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 38 Cornucopias.

Chemist Ant Upgrade Number
ChemUnlockFertMushUpgrade Unlock Fertilizer Mushroom - All enemies drop more fertilizer temporarily. 1
ChemUnlockRechargeMushUpgrade Unlock Recharge Mushroom - Gain a tractor charge. 1
ChemUnlockBerserkUpgrade Unlock Berserk Mushroom - Increase damage and speed temporarily. 1
ChemUnlockTimeMushUpgrade Unlock Time Mushroom - Increase current day's length. 1
ChemMushDropRateUpgrade More Mushrooms. 1
ChemBridgeMushUpgrade Mushrooms grow near bridges. 1
ChemMushDurUpgrade Increase duration of mushroom effects by 2 seconds. 3
ChemBossesDropCopiaUpgrade Bosses drop Cornucopias. 1
ChemMoreFestivalCopiasUpgrade Gain more Cornucopias at Season Festival. 1
ChemEnergizeLongerUpgrade Stay energized longer. 1
ChemEnergizeLessTasksUpgrade Become energized with less tasks. 1
ChemBarkSkinUpgrade +1% Bark Skin - Chance to block damage. 1
ChemBeetDropUpgrade +1% Beet Drop - Chance to drop a Heart Beet Seed when damaged. 2

Level 2[ | ]

Once all of the previous upgrades have been chosen, 100 CornucopiaCostIcon must be paid before the following Improvements become available. They cost 50 CornucopiaCostIcon at first and increase linearly by 10 CornucopiaCostIcon for each one purchased, up to 110 CornucopiaCostIcon. There are seven Level 2 upgrades in all. These were added in the Feline Good update.

Chemist Ant Upgrade Number
ChemMushDurUpgrade Increase duration of mushroom effects by 2 seconds. 1
ChemBarkSkinUpgrade Roses grow 10% faster. 1
ChemBarkSkinUpgrade Soil that you till has a 3% chance to be moist. 1
ChemBarkSkinUpgrade +0.5% Bark Skin. 1
ChemBarkSkinUpgrade +0.5% Homing Pigeon - Chance that a pigeon will return when used. 1
ChemBarkSkinUpgrade +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use. 1
ChemMushDurUpgrade +0.5% Luck. 1

Engineer Ant[ | ]

EngineerAnt

The Engineer Ant primarily offers upgrades that affect Tractors and Scrolls.

Level 1[ | ]

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 20 Cornucopias.

Engineer Ant Upgrade Number
EngTractorsFindFullyChargedUpgrade Found tractors start full charged. 1
EngTractorsBuyFullyChargedUpgrade Purchased tractors start full charged. 1
EngTractorReduceCooldownUpgrade Slightly reduce tractor cooldowns. 2
EngTractorWackerUpgrade Increase Wacker Tractor distance and width. 1
EngTractorWoodChipperUpgrade Increase Wood Chipper Tractor radius. 1
EngTractorSprinklerUpgrade Increase Sprinkler Tractor duration and watering radius. 1
EngScrollBossDropUpgrade Pigeons will sometimes drop from bosses. 1
EngScrollInShopUpgrade Pigeons will occasionally be sold in town at the gardening shop. 1
EngScrollEarthquakeUpgrade Earthquake breaks additional soil crust. 1
EngScrollWaterAllIncreaseUpgrade Increase rain cloud duration by 20%. 1
EngScrollFertAllAdditionalUpgrade Blood rain drops additional fertilizer. 1
EngScrollFertAllAdditionalUpgrade Anemochory has a 10% chance to sow higher tier seeds and a 3% chance to sow pumpkins or roses. 1
EngGunRepairUpgrade +1% Bonus Gun Mod - Chance that a new gun will have a bonus mod. 2
EngBarkSkinUpgrade +1% Bark Skin - Chance to block damage. 1

Level 2[ | ]

"I have more blueprints, but I need a workshop."

Once all of the previous upgrades have been chosen, 100 CornucopiaCostIcon must be paid before the following Improvements become available. They cost 50 CornucopiaCostIcon at first and increase linearly by 10 CornucopiaCostIcon for each one purchased, up to 110 CornucopiaCostIcon. There are seven Level 2 upgrades in all, including repeats. These were added in the Feline Good update.

Engineer Ant Upgrade Number
EngGunRepairUpgrade Wacker Tractor deals damage. 1
EngGunRepairUpgrade Increase fertilizer from Wood Chipper. 1
EngGunRepairUpgrade Add 0.5 seconds to Carrot Tractor invincibility effect. 2
EngTractorSprinklerUpgrade Increase Sprinkler Tractor duration and watering radius. 1
EngGunRepairUpgrade 10% chance Tunneler Tractor will break an extra crust. 1
EngGunRepairUpgrade Tunneler Tractor also tills soil when it breaks crust. 1

Historian Ant[ | ]

HistorianAnt

The Historian Ant primarily provides upgrades that focus on improving the player's next run based on how well they did in their previous run. This is done in the form of the Time Capsule.

Level 1[ | ]

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 20 Cornucopias.

Historian Ant Upgrade Number
HistTimeCapFertPerSeasonClearedUpgrade Start with an additional 2 fertilizer for each season survived in the previous run. 3
HistTimeCapSeedPerSeasonClearedUpgrade Start with 1 additional seed for each season survived last run. 2
HistTimeCapHeartSproutsSummerUpgrade Start with 2 heart sprouts at the start of your next run if you survived until Summer in the previous run. 1
HistTimeCapUpgradeFallUpgrade Keep a random upgrade from your previous run if you survived until fall. 1
HistTimeCapRandomFarmAnimalWinterUpgrade Start with a random farm animal if you survived until Winter in the previous run. 1
HistTimeCapUpgradeAtomicUpgrade Keep a random upgrade from your previous run if you survived until Nuclear Winter. 1
HistStartingPickaxeUpgrade Start with an additional pickaxe. 2
HistorianAntLuckUpgrade +2 Luck. 1
HistEnergizeLongerUpgrade Stay energized longer. 1
HistEnergizeLessTasksUpgrade Become energized with less tasks. 1
HistGunRepairUpgrade +1% Bonus Gun Mod - Chance that a new gun will have a bonus mod. 1
HistBeetDropUpgrade +1% Beet Drop - Chance to drop a Heart Beet Seed when damaged. 1

Level 2[ | ]

"We can learn a lot from unearthing ruins."

Once all of the previous upgrades have been chosen, 100 CornucopiaCostIcon must be paid before the following Improvements become available. They cost 50 CornucopiaCostIcon at first and increase linearly by 10 CornucopiaCostIcon for each one purchased, up to 100 CornucopiaCostIcon. There are six Level 2 upgrades in all. These were added in the Feline Good update.

Historian Ant Upgrade Number
HistorianAntLuckUpgrade Heart Beets grow 5% faster. 1
HistorianAntLuckUpgrade +0.5% Homing Pigeon - Chance that a pigeon will return when used. 1
HistorianAntLuckUpgrade Soil that you till has a 3% chance to be moist. 1
HistorianAntLuckUpgrade Heart Beets require less fertilizer. 1
HistorianAntLuckUpgrade +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use. 1
HistorianAntLuckUpgrade +0.5% Luck 1

Sage Ant[ | ]

SageAnt

The Sage Ant's upgrades focus on Stat and time improvements.

Level 1[ | ]

There are 16 Level 1 upgrades in all, including repeats.

Last Level 1 upgrade requires 20 Cornucopias.

Sage Ant Upgrade Number
SageDayLengthUpgrade Days last a few seconds longer. 3
SageDuskLengthUpgrade Dusk lasts a few seconds longer. 1
SageStartFarmingStatUpgrade Start with +1 to Farming Stat. 2
SageStartFightingStatUpgrade Start with +1 to Fighting Stat. 2
SageStartingHealthUpgrade Start with +1 max Health. (Note: Description says "Start with +1 heart beet.") 1
SageRunSpeedUpgrade Run slightly faster. 5
SageLuckUpgrade +2 Luck. 2
SageBarkSkinUpgrade +1% Bark Skin - Chance to block damage. 1

Level 2[ | ]

"With an alter I could commune with ancient farmers."

Once all of the previous upgrades have been chosen, 100 CornucopiaCostIcon must be paid before the following Improvements become available. They cost 50 CornucopiaCostIcon at first and increase linearly by 10 CornucopiaCostIcon for each one purchased, up to 110 CornucopiaCostIcon. There are seven Level 2 upgrades in all. These were added in the Feline Good update.

Sage Ant Upgrade Number
SageStartFightingStatUpgrade +0.5% Jump-Start - Chance that tractors will instantly gain a charge after use. 1
SageStartFightingStatUpgrade Start with +1 fighting stat. 1
SageStartFightingStatUpgrade Start game with tilled soil. 1
SageStartFightingStatUpgrade Become energized with less tasks. 1
SageStartFightingStatUpgrade +0.5% Homing Pigeon - Chance that a pigeon will return when used. 1
SageStartFightingStatUpgrade Heart Beets grow 5% faster. 1
SageStartFightingStatUpgrade Start with +1 farming stat. 1

Trivia[ | ]

  • To purchase all of the Home Improvements added in Feline Good would cost 3,190 CornucopiaCostIcon, including the facility costs.


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