Atomicrops Wiki
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{{Infobox Location
{{stub}}
 
  +
|image=[[Image:DesertSign.png]]
  +
|type = Biome
  +
|location = West/Left of the [[Farm]]
  +
|unlock = Free (First area)<br>2 [[File:BridgeRepairKit Icon.png|Bridge Repair Kit]] (Second area)
  +
}}
   
The '''Desert''' is the name of the [[Biome]] west of the farm. On the map, it is shown in orange.
+
The '''{{PAGENAME}}''' is the name of the [[Biome]] west of the farm. On the map, it is shown in orange.
   
Both sections of the desert contain [[Enemies]], [[Camps]] and [[Mushrooms]].
+
Both sections of the {{PAGENAME}} contain [[Enemies]], [[Camps]] and [[Mushrooms]].
   
==Desert I==
+
=={{PAGENAME}} I==
  +
The first desert area is already unlocked at the start of the game, and is directly to the west of the farm.
+
The first {{PAGENAME}} area is already unlocked at the start of the game, and is directly to the west of the farm.
   
 
===Enemies===
 
===Enemies===
The following [[Enemies]] may be found in the first desert area.
+
The following [[Enemies]] may be found in the first {{PAGENAME}} area.
  +
{| class="wikitable"
+
{| class="wikitable sortable" style="width:80%"
 
|+
 
|+
!Image
+
!style="width:8%"|Image
!Enemy
+
!style="width:8%"|Enemy
  +
!style="width:4%"|Base HP
!HP
 
!Location
+
!style="width:10%"|Location
!Attack
+
!style="width:70%"|Attack
 
|-
 
|-
|[[File:ScorpionA 0.png|center|frameless|Scorpion]]
+
|[[File:ScorpionAnimation.gif|center|frameless|Scorpion]]
|Scorpion
+
|[[Scorpion]]
 
|50
 
|50
 
|Roaming
 
|Roaming
Line 25: Line 32:
 
|-
 
|-
 
|[[File:ShadowVulture.png|center|frameless|Shadow Vulture]]
 
|[[File:ShadowVulture.png|center|frameless|Shadow Vulture]]
|Shadow Vulture
+
|[[Shadow Vulture]]
|
+
|50
 
|Roaming
 
|Roaming
 
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage.
 
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage.
 
|-
 
|-
|[[File:CanCrab_Inactive.png|center|frameless|Can Crab]]
+
|[[File:CanCrabAnimation.gif|center|frameless|Can Crab]]
|Can Crab
+
|[[Can Crab]]
|
+
|120
 
|[[Camps]]
 
|[[Camps]]
 
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves.
 
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves.
 
|-
 
|-
|[[File:CactusA 0.png|center|frameless|Cactus]]
+
|[[File:CactusAnimation.gif|center|frameless|Cactus]]
|Cactus
+
|[[Cactus]]
|
+
|120
 
|[[Camps]]
 
|[[Camps]]
 
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position.
 
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position.
 
|-
 
|-
|[[File:BunditGuardA 7.png|center|frameless|Bundit Guard]] [[File:BunditGuard Inactive.png|center|frameless|Sleeping Bundit Guard]]
+
|[[File:BunditGuardAnimation.gif|center|frameless|Bundit Guard]]
|Bundit Guard
+
|[[Bundit Guard]]
 
|50
 
|50
 
|[[Camps]]
 
|[[Camps]]
 
|Slow single shot, Ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]].
 
|Slow single shot, Ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]].
 
|-
 
|-
|[[File:Bunnycopter Inactive.png|center|frameless|Bunnycopter]]
+
|[[File:BunnycopterAnimation.gif|center|frameless|Bunnycopter]]
  +
|[[Ornithumper]]
|Bunnycopter
 
|
+
|50
 
|[[Camps]]
 
|[[Camps]]
 
|Flies at player, dealing contact damage.
 
|Flies at player, dealing contact damage.
 
|-
 
|-
 
|[[File:RoachAnimation.gif|center|frameless|Roach]]
|
 
 
|[[Roach]]
[[File:RoachBasicA 0.png|center|frameless|Roach]]
 
|Roach
 
 
|50
 
|50
 
|Roaming
 
|Roaming
 
|Wanders randomly, occasionally firing a single shot directly at the player.
 
|Wanders randomly, occasionally firing a single shot directly at the player.
 
|-
 
|-
 
|[[File:BeesonAnimation.gif|center|frameless|Beeson]]
|
 
[[File:BeesonA 0.png|center|frameless|Beeson]]
+
| rowspan="2" |[[Beeson]]
  +
|80
|Beeson
 
  +
| rowspan="2" |Roaming
|~90
 
 
| rowspan="2" |Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the [[Beeson Whisperer]] upgrade.<br>Always drops fertilizer, and also has a high chance of dropping seeds.
|Roaming
 
 
|-
|Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the [[Beeson Whisperer]] upgrade.<br>Always drops fertilizer, and also has a high chance of dropping seeds.
 
  +
|[[File:Beeson2Animation.gif|center|frameless|Beeson]]
  +
|120
 
|-
 
|-
 
|
 
|
[[File:TreeMonsterAStump Desert 0.png|center|frameless|Desert Tree Guardian]]
+
[[File:TreeMonsterDesertAnimation.gif|center|frameless|Desert Tree Guardian]]
|Tree Guardian
+
|[[Tree Monster]]
  +
|~350
|
 
|Follow [[Golden Pupa]] to find
+
|Follow the [[Golden Pupa]] to find
 
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump.
 
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump.
 
|}
 
|}
Line 78: Line 86:
   
 
===Camps===
 
===Camps===
The following [[Camps]] may be found in the first desert area.
+
The following [[Camps]] may be found in the first {{PAGENAME}}t area.
   
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="width:55%"
 
|+
!Camp Name
 
  +
!style="width:15%"|Camp Name
!Image
 
  +
!style="width:15%"|Image
!Reward
 
  +
!style="width:70%"|Reward
 
|-
 
|-
 
|Squirrel
 
|Squirrel
Line 92: Line 101:
 
|Flamingo
 
|Flamingo
 
|[[File:Camp Flamingo Desert.png|140px|frameless|Flamingo camp]]
 
|[[File:Camp Flamingo Desert.png|140px|frameless|Flamingo camp]]
|1-3 [[Roses|Rose]] seeds
+
|1-2 [[Rose]] seeds
 
|-
 
|-
 
|Pickaxe
 
|Pickaxe
 
|[[File:Camp Pickaxe Desert.png|140px|frameless|Pickaxe camp]]
 
|[[File:Camp Pickaxe Desert.png|140px|frameless|Pickaxe camp]]
|1-5 pickaxes
+
|1-5 [[Pickaxe]]s
 
|-
 
|-
 
|Bulb
 
|Bulb
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|Rusty car
 
|Rusty car
 
|[[File:Camp Car Desert.png|150px|frameless|Rusty car camp]]
 
|[[File:Camp Car Desert.png|150px|frameless|Rusty car camp]]
  +
|None.<br>Cannot drop [[Golden Pupa]]. Enemies respawn each day.
|None.
 
 
|}
 
|}
   
   
==Desert II==
+
=={{PAGENAME}} II==
 
The second area requires 2 [[File:BridgeRepairKit Icon.png]] Bridge Repair Kits to unlock. Alternatively, it can be reached with [[Duck Wings]].<br>
 
The second area requires 2 [[File:BridgeRepairKit Icon.png]] Bridge Repair Kits to unlock. Alternatively, it can be reached with [[Duck Wings]].<br>
 
Once the area is reached, a shortcut to the farm will become available at the farm's western bridge.
 
Once the area is reached, a shortcut to the farm will become available at the farm's western bridge.
   
 
===Enemies===
 
===Enemies===
The second desert section has stronger [[Enemies]], many of which are upgraded versions of those in the first section.
+
The second {{PAGENAME}} section has stronger [[Enemies]], many of which are upgraded versions of those in the first section.
   
{| class="wikitable"
+
{| class="wikitable sortable" style="width:80%"
 
|+
 
|+
!Image
+
!style="width:8%"|Image
!Enemy
+
!style="width:8%"|Enemy
  +
!style="width:4%"|Base HP
!HP
 
!Location
+
!style="width:10%"|Location
!Attack
+
!style="width:70%"|Attack
 
|-
 
|-
|[[File:ScorpionA 2 0.png|center|frameless|Scorpion|link=Special:FilePath/ScorpionA_2_0.png]]
+
|[[File:Scorpion2Animation.gif|center|frameless|Scorpion|link=Special:FilePath/ScorpionA_2_0.png]]
|Scorpion
+
|[[Scorpion]]
|
+
|260
 
|Roaming
 
|Roaming
 
|Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well.
 
|Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well.
 
|-
 
|-
 
|[[File:ShadowVulture 2.png|center|frameless|Shadow Vulture|link=Special:FilePath/ShadowVulture_2.png]]
 
|[[File:ShadowVulture 2.png|center|frameless|Shadow Vulture|link=Special:FilePath/ShadowVulture_2.png]]
|Shadow Vulture
+
|[[Shadow Vulture]]
|
+
|240
 
|Roaming
 
|Roaming
 
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage.
 
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage.
 
|-
 
|-
|[[File:CanCrab 2 Inactive.png|center|frameless|Can Crab]]
+
|[[File:CanCrab2Animation.gif|center|frameless|Can Crab]]
|Can Crab
+
|[[Can Crab]]
|
+
|400
 
|[[Camps]]
 
|[[Camps]]
 
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves.
 
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves.
 
|-
 
|-
|[[File:CactusA 2 0.png|center|frameless|Cactus]]
+
|[[File:Cactus2Animation.gif|center|frameless|Cactus]]
|Cactus
+
|[[Cactus]]
|
+
|400
 
|[[Camps]]
 
|[[Camps]]
 
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position.
 
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position.
 
|-
 
|-
|[[File:BunditGuardA 3 7.png|center|frameless|Bundit Guard]] [[File:BunditGuard 3 Inactive.png|center|frameless|Sleeping Bundit Guard]]
+
|[[File:BunditGuard3Animation.gif|center|frameless|Bundit Guard]]
|Bundit Guard
+
|[[Bundit Guard]]
|
+
|260
 
|[[Camps]]
 
|[[Camps]]
 
|Slow single shot, ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]].
 
|Slow single shot, ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]].
 
|-
 
|-
|[[File:Bunnycopter Inactive.png|center|frameless|Bunnycopter]] [[File:Bunnycopter 2 Inactive.png|center|frameless|Bunnycopter]]
+
|[[File:BunnycopterAnimation.gif|center|frameless|Bunnycopter]]
  +
| rowspan="2" |[[Ornithumper]]
|Bunnycopter
 
|
+
|50
|[[Camps]]
+
| rowspan="2" |[[Camps]]
|Flies at the player, dealing contact damage.
+
| rowspan="2" |Flies at the player, dealing contact damage.
 
|-
  +
|[[File:Bunnycopter2Animation.gif|center|frameless|Bunnycopter]]
  +
|350
 
|-
 
|-
|[[File:ShieldBunditA 7.png|center|frameless|Bundit tank]]
+
|[[File:BunditTankAnimation.gif|center|frameless|Shield Bundit]]
  +
|[[Shield Bundit]]
|Bundit tank
 
 
|
 
|
 
|[[Camps]]
 
|[[Camps]]
 
|Fires a cone of flame, with the area of effect indicated a few seconds before it fires. Cannot be damaged from the front, but will constantly turn to face the player.
 
|Fires a cone of flame, with the area of effect indicated a few seconds before it fires. Cannot be damaged from the front, but will constantly turn to face the player.
 
|-
 
|-
|[[File:BunditSniperA 0.png|center|frameless|Sniper Bundit]]
+
|[[File:BunditSniperAnimation.gif|center|frameless|Sniper Bundit]]
|Sniper Bundit
+
|[[Sniper Bundit]]
|
+
|200
 
|[[Camps]]
 
|[[Camps]]
 
|Aims at player with a red line, then shoots a fast-moving bullet. Will run away if approached, if not lining up a shot.
 
|Aims at player with a red line, then shoots a fast-moving bullet. Will run away if approached, if not lining up a shot.
 
|-
 
|-
|[[File:RoachBasicA 2 0.png|center|frameless|Roach|link=Special:FilePath/RoachBasicA_2_0.png]]
+
|[[File:Roach2Animation.gif|center|frameless|Roach|link=Special:FilePath/RoachBasicA_2_0.png]]
|Roach
+
|[[Roach]]
|
+
|160
 
|Roaming
 
|Roaming
 
|Wanders randomly, occasionally firing a single shot directly at the player.
 
|Wanders randomly, occasionally firing a single shot directly at the player.
 
|-
 
|-
  +
|[[File:Beeson2Animation.gif|center|frameless|Beeson]]
  +
| rowspan="2" |[[Beeson]]
  +
|120
  +
| rowspan="2" |Roaming
 
| rowspan="2" |Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the [[Beeson Whisperer]] upgrade.<br>Always drops fertilizer, and also has a high chance of dropping seeds.
 
|-
  +
|[[File:Beeson3Animation.gif|center|frameless|Beeson]]
 
|
 
|
[[File:BeesonA 2 0.png|center|frameless|Beeson]] [[File:BeesonA 3 0.png|center|frameless|Beeson]]
 
|Beeson
 
|
 
|Roaming
 
|Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the [[Beeson Whisperer]] upgrade.<br>Always drops fertilizer, and also has a high chance of dropping seeds.
 
 
|-
 
|-
 
|[[File:TreeMonsterDesert2Animation.gif|center|frameless|Desert Tree Guardian]]
|
 
  +
|[[Tree Monster]]
[[File:TreeMonster Desert 2.png|center|frameless|Desert Tree Guardian]]
 
  +
|1800
|Tree Guardian
 
 
|Follow the [[Golden Pupa]] to find
|
 
|Follow [[Golden Pupa]] to find
 
 
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. Surrounded by nine bullets which follow it as it moves, and will deal damage to the player on contact. A Bunnycopter spawns along with it.
 
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. Surrounded by nine bullets which follow it as it moves, and will deal damage to the player on contact. A Bunnycopter spawns along with it.
 
|}
 
|}
   
 
===Camps===
 
===Camps===
The following [[Camps]] may be found in the second desert area.
+
The following [[Camps]] may be found in the second {{PAGENAME}} area.
   
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="width:55%"
 
|+
!Camp Name
 
  +
!style="width:15%"|Camp Name
!Image
 
  +
!style="width:15%"|Image
!Reward
 
  +
!style="width:70%"|Reward
 
|-
 
|-
 
|Squirrel
 
|Squirrel
Line 222: Line 236:
 
|Flamingo
 
|Flamingo
 
|[[File:Camp Flamingo Desert 2.png|140px|frameless|Flamingo camp]]
 
|[[File:Camp Flamingo Desert 2.png|140px|frameless|Flamingo camp]]
|1-3 [[Roses|Rose]] seeds
+
|1-2 [[Roses|Rose]] seeds
 
|-
 
|-
 
|Pickaxe
 
|Pickaxe
 
|[[File:Camp Pickaxe Desert 2.png|140px|frameless|Pickaxe camp]]
 
|[[File:Camp Pickaxe Desert 2.png|140px|frameless|Pickaxe camp]]
|1-5 pickaxes
+
|1-5 [[Pickaxe]s
 
|-
 
|-
 
|Bulb
 
|Bulb
Line 244: Line 258:
 
|Choose one [[Farm Animals|Farm Animal]], [[Scarecrow]], [[Drone]] or [[Turret]] from the two offered.
 
|Choose one [[Farm Animals|Farm Animal]], [[Scarecrow]], [[Drone]] or [[Turret]] from the two offered.
 
|-
 
|-
  +
|Corral
|Large Animal Pen
 
|[[File:Camp AnimalPen Desert 2.png|150px|frameless|Large animal pen camp]]
+
|[[File:Camp Corral Desert 2.png|150px|frameless|Corral camp]]
|Gain all [[Farm Animals]] in the pen.
+
|Gain all [[Farm Animals]] in the pen, with a chance for a [[Heart Beet]] Seed.
 
|-
 
|-
 
|Upgrade
 
|Upgrade
Line 254: Line 268:
 
|Upgrade Chest
 
|Upgrade Chest
 
|[[File:Camp Chest Desert 2.png|140px|frameless|Upgrade Chest camp]]
 
|[[File:Camp Chest Desert 2.png|140px|frameless|Upgrade Chest camp]]
|Gain three [[Upgrades]].
+
|Gain three [[Upgrades]], with a chance for a [[Heart Beet]] Seed.
 
|-
 
|-
|Elder Squirrel
+
|King Squirrel
|[[File:Camp ElderSquirrel Desert 2.png|150px|frameless|Elder Squirrel camp]]
+
|[[File:Camp KingSquirrel Desert 2.png|150px|frameless|King Squirrel camp]]
 
|Upgrades all low tier seeds in the inventory into high tier seeds.
 
|Upgrades all low tier seeds in the inventory into high tier seeds.
 
|-
 
|-
 
|Fat Worm
 
|Fat Worm
|[[File:Camp Fatworm Desert 2.png|150px|frameless|Fat worm camp]]
+
|[[File:Camp FatWorm Desert 2.png|150px|frameless|Fat worm camp]]
|Gain a large amount of [[Fertilizer]], with a chance for [[Heart Beet]] Seeds.
+
|Gain 200 [[Fertilizer]], with a chance for a [[Heart Beet]] Seed.
 
|-
 
|-
 
|Stat Altar
 
|Stat Altar
 
|[[File:Camp Altar Desert 2.png|150px|frameless|Stat Altar camp]]
 
|[[File:Camp Altar Desert 2.png|150px|frameless|Stat Altar camp]]
 
|Choice of:
 
|Choice of:
* Sacrificing 50 fertilizer to increase [[Stats|Farming stat]].
+
* Sacrificing 50 fertilizer to increase [[Stats|Farming stat]] by 3.
* Sacrificing 1 health to increase [[Stats|Fighting stat]].
+
* Sacrificing 1 health to increase [[Stats|Fighting stat]] by 3.
 
|-
 
|-
|Deervil's Den
+
|[[Deervil's Den]]
 
|[[File:Camp Deervil Desert 2.png|150px|frameless|Deervil's den]]
 
|[[File:Camp Deervil Desert 2.png|150px|frameless|Deervil's den]]
 
|Choose one [[Items#Deervil Items|Deervil Item]] from the two offered.
 
|Choose one [[Items#Deervil Items|Deervil Item]] from the two offered.
Line 276: Line 290:
 
|Rusty car
 
|Rusty car
 
|[[File:Camp Car Desert 2.png|150px|frameless|Rusty car camp]]
 
|[[File:Camp Car Desert 2.png|150px|frameless|Rusty car camp]]
  +
|None. Has enemies from the first Desert area.<br>Cannot drop [[Golden Pupa]]. Enemies respawn each day.
|None.
 
 
|}
 
|}
   
 
==Crops==
 
==Crops==
The following [[Crops|Crop seeds]] can be found in the Desert.
+
The following [[Crops|Crop seeds]] can be found in the {{PAGENAME}}.
They may be dropped by [[Enemies]] or [[Camps]]. Desert seeds can also be bought from the Seed Shop in town, or found by cutting [[Weeds]] on the farm.<br>
+
They may be dropped by [[Enemies]] or [[Camps]]. {{PAGENAME}} seeds can also be bought from the Seed Shop in town, or found by cutting [[Weeds]] on the farm.<br>
Higher tier seeds have a greater chance to be found in the second Desert area, or as drops from defeating a [[Tree Guardian]].
+
Higher tier seeds have a greater chance to be found in the second {{PAGENAME}} area, or as drops from defeating a [[Tree Guardian]].
  +
 
[[Heart Beet]] and [[Roses|Rose]] seeds may also be dropped by enemies in the {{PAGENAME}}.
   
 
{| class="wikitable sortable" style="width:70%"
 
{| class="wikitable sortable" style="width:70%"
Line 292: Line 308:
 
!style="width:20%"|Megacrop Price Sold
 
!style="width:20%"|Megacrop Price Sold
 
|-
 
|-
|[[File:Seeds PricklyPear Small.png]] Prickly Pear
+
|[[File:Seeds PricklyPear Small.png]] [[Prickly Pear]]
 
|[[File:PricklyPearYieldLAnimation.gif|center|frameless]]
 
|[[File:PricklyPearYieldLAnimation.gif|center|frameless]]
 
|[[File:SeedBagDesert0.png|frameless]] Bronze Tier Desert Seeds
 
|[[File:SeedBagDesert0.png|frameless]] Bronze Tier Desert Seeds
Line 300: Line 316:
 
Fertilized 36 [[File:Cashew.png]]
 
Fertilized 36 [[File:Cashew.png]]
 
|-
 
|-
 
|[[File:Seeds BlackEyedBean Small.png]] [[Black Eyed Bean]]
|Grapes
 
  +
|[[File:BlackEyedBeanYieldLAnimation.gif|center|frameless]]
 
|[[File:SeedBagDesert0.png|frameless]] Bronze Tier Desert Seeds
 
|Unfertilized 3 [[File:Cashew.png]]
 
Fertilized 6 [[File:Cashew.png]]
 
|Unfertilized 30 [[File:Cashew.png]]
 
Fertilized 36 [[File:Cashew.png]]
 
|-
  +
|[[File:Seeds Grapes Small.png]] [[Grapes]]
 
|[[File:GrapesYieldLAnimation.gif|center|frameless]]
 
|[[File:GrapesYieldLAnimation.gif|center|frameless]]
 
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds
 
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds
Line 308: Line 332:
 
Fertilized: 72 [[File:Cashew.png]]
 
Fertilized: 72 [[File:Cashew.png]]
 
|-
 
|-
  +
|[[File:Seeds Aloe Vera Small.png]] [[Aloe]]
|Aloe
 
 
|[[File:AloeVeraYieldLAnimation.gif|center|frameless]]
 
|[[File:AloeVeraYieldLAnimation.gif|center|frameless]]
 
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds
 
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds
Line 316: Line 340:
 
Fertilized: 240 [[File:Cashew.png]]
 
Fertilized: 240 [[File:Cashew.png]]
 
|-
 
|-
|[[File:Seeds BlackEyedBean Small.png]] Black Eyed Bean
+
|[[File:Seeds Date Small.png]] [[Date]]
|[[File:BlackEyedBeanYieldLAnimation.gif|center|frameless]]
 
|[[File:SeedBagDesert0.png|frameless]] Bronze Tier Desert Seeds
 
|Unfertilized 3 [[File:Cashew.png]]
 
Fertilized 6 [[File:Cashew.png]]
 
|Unfertilized 30 [[File:Cashew.png]]
 
Fertilized 36 [[File:Cashew.png]]
 
|-
 
|[[File:Seeds Date Small.png]] Date
 
 
|[[File:Date.gif|center|frameless]]
 
|[[File:Date.gif|center|frameless]]
 
|[[File:DailyTree.png]] [[Daily Orchard]]
 
|[[File:DailyTree.png]] [[Daily Orchard]]
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Fertilized 18 [[File:Cashew.png]]
 
Fertilized 18 [[File:Cashew.png]]
 
|-
 
|-
|[[File:Seeds Pumpkin Small.png]] Pumpkin
+
|[[File:Seeds Pumpkin Small.png]] [[Pumpkin]]
 
|[[File:PumpkinYieldLAnimation.gif|center|frameless]]
 
|[[File:PumpkinYieldLAnimation.gif|center|frameless]]
 
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br />
 
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br />
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Fertilized: 240 [[File:Cashew.png]]
 
Fertilized: 240 [[File:Cashew.png]]
 
|-
 
|-
|[[File:Seeds Sunflower Small.png]] Sunflower
+
|[[File:Seeds Sunflower Small.png]] [[Sunflower]]
 
|[[File:Sunflower1x1FlowerLargeAnimation.gif|center|frameless]]
 
|[[File:Sunflower1x1FlowerLargeAnimation.gif|center|frameless]]
 
||[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br />
 
||[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br />
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|}
 
|}
   
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{{LocationsNav}}
[[Heart Beet]] and [[Roses|Rose]] seeds may also be dropped by enemies in the Desert.
 
   
 
[[Category:Biomes]]
 
[[Category:Biomes]]

Latest revision as of 20:07, 11 July 2021


The Desert is the name of the Biome west of the farm. On the map, it is shown in orange.

Both sections of the Desert contain Enemies, Camps and Mushrooms.

Desert I[ | ]

The first Desert area is already unlocked at the start of the game, and is directly to the west of the farm.

Enemies[ | ]

The following Enemies may be found in the first Desert area.

Image Enemy Base HP Location Attack
Scorpion
Scorpion 50 Roaming Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well.
Shadow Vulture
Shadow Vulture 50 Roaming Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage.
Can Crab
Can Crab 120 Camps Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.
Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves.
Cactus
Cactus 120 Camps Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position.
Bundit Guard
Bundit Guard 50 Camps Slow single shot, Ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later Years.
Bunnycopter
Ornithumper 50 Camps Flies at player, dealing contact damage.
Roach
Roach 50 Roaming Wanders randomly, occasionally firing a single shot directly at the player.
Beeson
Beeson 80 Roaming Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the Beeson Whisperer upgrade.
Always drops fertilizer, and also has a high chance of dropping seeds.
Beeson
120
Desert Tree Guardian
Tree Monster ~350 Follow the Golden Pupa to find Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump.


Camps[ | ]

The following Camps may be found in the first Desertt area.

Camp Name Image Reward
Squirrel Squirrel camp 1-3 seeds, of the types normally found in the Desert biome.

Sometimes instead grants 10 seeds, including Sunflower and Pumpkin.

Flamingo Flamingo camp 1-2 Rose seeds
Pickaxe Pickaxe camp 1-5 Pickaxes
Bulb Bulb camp Biome specific seeds, and a good chance of Pickaxes, Rose seeds and Heart Beet seeds.
Pigeon House Pigeon house camp Choose one Pigeon Scroll from the two offered.
Tractor Tractor camp A Tractor (Except for Megaton tractor)
Farm Animals Farm Animals camp Choose one Farm Animal, Scarecrow, Drone or Turret from the two offered.
Upgrade Upgrade camp Choose one Upgrade from the two offered.
Rusty car Rusty car camp None.
Cannot drop Golden Pupa. Enemies respawn each day.


Desert II[ | ]

The second area requires 2 BridgeRepairKit Icon Bridge Repair Kits to unlock. Alternatively, it can be reached with Duck Wings.
Once the area is reached, a shortcut to the farm will become available at the farm's western bridge.

Enemies[ | ]

The second Desert section has stronger Enemies, many of which are upgraded versions of those in the first section.

Image Enemy Base HP Location Attack
Scorpion
Scorpion 260 Roaming Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well.
Shadow Vulture
Shadow Vulture 240 Roaming Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage.
Can Crab
Can Crab 400 Camps Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.
Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves.
Cactus
Cactus 400 Camps Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position.
Bundit Guard
Bundit Guard 260 Camps Slow single shot, ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later Years.
Bunnycopter
Ornithumper 50 Camps Flies at the player, dealing contact damage.
Bunnycopter
350
Shield Bundit
Shield Bundit Camps Fires a cone of flame, with the area of effect indicated a few seconds before it fires. Cannot be damaged from the front, but will constantly turn to face the player.
Sniper Bundit
Sniper Bundit 200 Camps Aims at player with a red line, then shoots a fast-moving bullet. Will run away if approached, if not lining up a shot.
Roach
Roach 160 Roaming Wanders randomly, occasionally firing a single shot directly at the player.
Beeson
Beeson 120 Roaming Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the Beeson Whisperer upgrade.
Always drops fertilizer, and also has a high chance of dropping seeds.
Beeson
Desert Tree Guardian
Tree Monster 1800 Follow the Golden Pupa to find Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. Surrounded by nine bullets which follow it as it moves, and will deal damage to the player on contact. A Bunnycopter spawns along with it.

Camps[ | ]

The following Camps may be found in the second Desert area.

Camp Name Image Reward
Squirrel Squirrel camp Seeds normally found in the Desert biome.
Flamingo Flamingo camp 1-2 Rose seeds
Pickaxe Pickaxe camp 1-5 [[Pickaxe]s
Bulb Bulb camp Biome specific seeds, and a good chance of Pickaxes, Rose seeds and Heart Beet seeds.
Pigeon House Pigeon house camp Choose one Dove Scroll from the two offered.
Tractor Tractor camp A Tractor (Except for Megaton tractor)
Farm Animals Farm Animals camp Choose one Farm Animal, Scarecrow, Drone or Turret from the two offered.
Corral Corral camp Gain all Farm Animals in the pen, with a chance for a Heart Beet Seed.
Upgrade Upgrade camp Choose one Upgrade from the two offered.
Upgrade Chest Upgrade Chest camp Gain three Upgrades, with a chance for a Heart Beet Seed.
King Squirrel King Squirrel camp Upgrades all low tier seeds in the inventory into high tier seeds.
Fat Worm Fat worm camp Gain 200 Fertilizer, with a chance for a Heart Beet Seed.
Stat Altar Stat Altar camp Choice of:
Deervil's Den Deervil's den Choose one Deervil Item from the two offered.
Rusty car Rusty car camp None. Has enemies from the first Desert area.
Cannot drop Golden Pupa. Enemies respawn each day.

Crops[ | ]

The following Crop seeds can be found in the Desert. They may be dropped by Enemies or Camps. Desert seeds can also be bought from the Seed Shop in town, or found by cutting Weeds on the farm.
Higher tier seeds have a greater chance to be found in the second Desert area, or as drops from defeating a Tree Guardian.

Heart Beet and Rose seeds may also be dropped by enemies in the Desert.

Name Crop Image Also found in Price Sold Megacrop Price Sold
Seeds PricklyPear Small Prickly Pear
PricklyPearYieldLAnimation
SeedBagDesert0 Bronze Tier Desert Seeds Unfertilized 3 Cashew

Fertilized 6 Cashew

Unfertilized 30 Cashew

Fertilized 36 Cashew

Seeds BlackEyedBean Small Black Eyed Bean
BlackEyedBeanYieldLAnimation
SeedBagDesert0 Bronze Tier Desert Seeds Unfertilized 3 Cashew

Fertilized 6 Cashew

Unfertilized 30 Cashew

Fertilized 36 Cashew

Seeds Grapes Small Grapes
GrapesYieldLAnimation
SeedBagDesert1 Silver Tier Desert Seeds Unfertilized 6 Cashew

Fertilized 12 Cashew

Unfertilized 60 Cashew

Fertilized: 72 Cashew

Seeds Aloe Vera Small Aloe
AloeVeraYieldLAnimation
SeedBagDesert1 Silver Tier Desert Seeds Unfertilized 10 Cashew

Fertilized 30 Cashew

Unfertilized 140 Cashew

Fertilized: 240 Cashew

Seeds Date Small Date
Date
DailyTree Daily Orchard Unfertilized 10 Cashew

Fertilized 12 Cashew

Unfertilized 16 Cashew

Fertilized 18 Cashew

Seeds Pumpkin Small Pumpkin
PumpkinYieldLAnimation
SeedBagDesert1 Silver Tier Desert Seeds (Rarely)
SeedBagPlains1 Silver Tier Plains Seeds (Rarely)
SeedBagJungle1 Silver Tier Jungle Seeds (Rarely)
SeedBagTundra1 Silver Tier Tundra Seeds (Rarely)

All other areas

Unfertilized 10 Cashew

Fertilized 30 Cashew

Unfertilized 140 Cashew

Fertilized: 240 Cashew

Seeds Sunflower Small Sunflower
Sunflower1x1FlowerLargeAnimation
SeedBagDesert1 Silver Tier Desert Seeds (Rarely)
SeedBagPlains1 Silver Tier Plains Seeds (Rarely)
SeedBagJungle1 Silver Tier Jungle Seeds (Rarely)
SeedBagTundra1 Silver Tier Tundra Seeds (Rarely)

All other areas

6 Cashew per fertilizer used, up to 50

(total 300 Cashew per plant)

30 Cashew per fertilizer used, up to 50

(total 1500 Cashew per Megacrop)