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Line 1: | Line 1: | ||
+ | {{Infobox Location |
||
− | {{stub}} |
||
+ | |image=[[Image:DesertSign.png]] |
||
+ | |type = Biome |
||
+ | |location = West/Left of the [[Farm]] |
||
+ | |unlock = Free (First area)<br>2 [[File:BridgeRepairKit Icon.png|Bridge Repair Kit]] (Second area) |
||
+ | }} |
||
− | The ''' |
+ | The '''{{PAGENAME}}''' is the name of the [[Biome]] west of the farm. On the map, it is shown in orange. |
− | Both sections of the |
+ | Both sections of the {{PAGENAME}} contain [[Enemies]], [[Camps]] and [[Mushrooms]]. |
− | == |
+ | =={{PAGENAME}} I== |
+ | |||
− | The first |
+ | The first {{PAGENAME}} area is already unlocked at the start of the game, and is directly to the west of the farm. |
===Enemies=== |
===Enemies=== |
||
− | The following [[Enemies]] may be found in the first |
+ | The following [[Enemies]] may be found in the first {{PAGENAME}} area. |
+ | |||
− | {| class="wikitable" |
+ | {| class="wikitable sortable" style="width:80%" |
|+ |
|+ |
||
− | !Image |
+ | !style="width:8%"|Image |
− | !Enemy |
+ | !style="width:8%"|Enemy |
+ | !style="width:4%"|Base HP |
||
− | !HP |
||
− | !Location |
+ | !style="width:10%"|Location |
− | !Attack |
+ | !style="width:70%"|Attack |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ScorpionAnimation.gif|center|frameless|Scorpion]] |
− | |Scorpion |
+ | |[[Scorpion]] |
|50 |
|50 |
||
|Roaming |
|Roaming |
||
Line 25: | Line 32: | ||
|- |
|- |
||
|[[File:ShadowVulture.png|center|frameless|Shadow Vulture]] |
|[[File:ShadowVulture.png|center|frameless|Shadow Vulture]] |
||
− | |Shadow Vulture |
+ | |[[Shadow Vulture]] |
− | | |
+ | |50 |
|Roaming |
|Roaming |
||
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage. |
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:CanCrabAnimation.gif|center|frameless|Can Crab]] |
− | |Can Crab |
+ | |[[Can Crab]] |
− | | |
+ | |120 |
|[[Camps]] |
|[[Camps]] |
||
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves. |
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:CactusAnimation.gif|center|frameless|Cactus]] |
− | |Cactus |
+ | |[[Cactus]] |
− | | |
+ | |120 |
|[[Camps]] |
|[[Camps]] |
||
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position. |
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:BunditGuardAnimation.gif|center|frameless|Bundit Guard]] |
− | |Bundit Guard |
+ | |[[Bundit Guard]] |
|50 |
|50 |
||
|[[Camps]] |
|[[Camps]] |
||
|Slow single shot, Ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]]. |
|Slow single shot, Ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]]. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:BunnycopterAnimation.gif|center|frameless|Bunnycopter]] |
+ | |[[Ornithumper]] |
||
− | |Bunnycopter |
||
− | | |
+ | |50 |
|[[Camps]] |
|[[Camps]] |
||
|Flies at player, dealing contact damage. |
|Flies at player, dealing contact damage. |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|50 |
|50 |
||
|Roaming |
|Roaming |
||
|Wanders randomly, occasionally firing a single shot directly at the player. |
|Wanders randomly, occasionally firing a single shot directly at the player. |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
− | + | | rowspan="2" |[[Beeson]] |
|
+ | |80 |
||
− | |Beeson |
||
+ | | rowspan="2" |Roaming |
||
− | |~90 |
||
⚫ | |||
− | |Roaming |
||
⚫ | |||
⚫ | |||
+ | |[[File:Beeson2Animation.gif|center|frameless|Beeson]] |
||
+ | |120 |
||
|- |
|- |
||
| |
| |
||
− | [[File: |
+ | [[File:TreeMonsterDesertAnimation.gif|center|frameless|Desert Tree Guardian]] |
− | |Tree |
+ | |[[Tree Monster]] |
+ | |~350 |
||
⚫ | |||
− | |Follow [[Golden Pupa]] to find |
+ | |Follow the [[Golden Pupa]] to find |
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. |
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. |
||
|} |
|} |
||
Line 78: | Line 86: | ||
===Camps=== |
===Camps=== |
||
− | The following [[Camps]] may be found in the first |
+ | The following [[Camps]] may be found in the first {{PAGENAME}}t area. |
− | {| class="wikitable sortable" |
+ | {| class="wikitable sortable" style="width:55%" |
⚫ | |||
− | !Camp Name |
||
+ | !style="width:15%"|Camp Name |
||
− | !Image |
||
+ | !style="width:15%"|Image |
||
− | !Reward |
||
+ | !style="width:70%"|Reward |
||
|- |
|- |
||
|Squirrel |
|Squirrel |
||
Line 92: | Line 101: | ||
|Flamingo |
|Flamingo |
||
|[[File:Camp Flamingo Desert.png|140px|frameless|Flamingo camp]] |
|[[File:Camp Flamingo Desert.png|140px|frameless|Flamingo camp]] |
||
− | |1- |
+ | |1-2 [[Rose]] seeds |
|- |
|- |
||
|Pickaxe |
|Pickaxe |
||
|[[File:Camp Pickaxe Desert.png|140px|frameless|Pickaxe camp]] |
|[[File:Camp Pickaxe Desert.png|140px|frameless|Pickaxe camp]] |
||
− | |1-5 |
+ | |1-5 [[Pickaxe]]s |
|- |
|- |
||
|Bulb |
|Bulb |
||
Line 120: | Line 129: | ||
|Rusty car |
|Rusty car |
||
|[[File:Camp Car Desert.png|150px|frameless|Rusty car camp]] |
|[[File:Camp Car Desert.png|150px|frameless|Rusty car camp]] |
||
+ | |None.<br>Cannot drop [[Golden Pupa]]. Enemies respawn each day. |
||
− | |None. |
||
|} |
|} |
||
− | == |
+ | =={{PAGENAME}} II== |
The second area requires 2 [[File:BridgeRepairKit Icon.png]] Bridge Repair Kits to unlock. Alternatively, it can be reached with [[Duck Wings]].<br> |
The second area requires 2 [[File:BridgeRepairKit Icon.png]] Bridge Repair Kits to unlock. Alternatively, it can be reached with [[Duck Wings]].<br> |
||
Once the area is reached, a shortcut to the farm will become available at the farm's western bridge. |
Once the area is reached, a shortcut to the farm will become available at the farm's western bridge. |
||
===Enemies=== |
===Enemies=== |
||
− | The second |
+ | The second {{PAGENAME}} section has stronger [[Enemies]], many of which are upgraded versions of those in the first section. |
− | {| class="wikitable" |
+ | {| class="wikitable sortable" style="width:80%" |
|+ |
|+ |
||
− | !Image |
+ | !style="width:8%"|Image |
− | !Enemy |
+ | !style="width:8%"|Enemy |
+ | !style="width:4%"|Base HP |
||
− | !HP |
||
− | !Location |
+ | !style="width:10%"|Location |
− | !Attack |
+ | !style="width:70%"|Attack |
|- |
|- |
||
− | |[[File: |
+ | |[[File:Scorpion2Animation.gif|center|frameless|Scorpion|link=Special:FilePath/ScorpionA_2_0.png]] |
− | |Scorpion |
+ | |[[Scorpion]] |
− | | |
+ | |260 |
|Roaming |
|Roaming |
||
|Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well. |
|Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well. |
||
|- |
|- |
||
|[[File:ShadowVulture 2.png|center|frameless|Shadow Vulture|link=Special:FilePath/ShadowVulture_2.png]] |
|[[File:ShadowVulture 2.png|center|frameless|Shadow Vulture|link=Special:FilePath/ShadowVulture_2.png]] |
||
− | |Shadow Vulture |
+ | |[[Shadow Vulture]] |
− | | |
+ | |240 |
|Roaming |
|Roaming |
||
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage. |
|Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:CanCrab2Animation.gif|center|frameless|Can Crab]] |
− | |Can Crab |
+ | |[[Can Crab]] |
− | | |
+ | |400 |
|[[Camps]] |
|[[Camps]] |
||
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves. |
|Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting.<br>Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Cactus2Animation.gif|center|frameless|Cactus]] |
− | |Cactus |
+ | |[[Cactus]] |
− | | |
+ | |400 |
|[[Camps]] |
|[[Camps]] |
||
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position. |
|Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:BunditGuard3Animation.gif|center|frameless|Bundit Guard]] |
− | |Bundit Guard |
+ | |[[Bundit Guard]] |
− | | |
+ | |260 |
|[[Camps]] |
|[[Camps]] |
||
|Slow single shot, ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]]. |
|Slow single shot, ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later [[Years]]. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:BunnycopterAnimation.gif|center|frameless|Bunnycopter]] |
+ | | rowspan="2" |[[Ornithumper]] |
||
− | |Bunnycopter |
||
− | | |
+ | |50 |
− | |[[Camps]] |
+ | | rowspan="2" |[[Camps]] |
− | |Flies at the player, dealing contact damage. |
+ | | rowspan="2" |Flies at the player, dealing contact damage. |
⚫ | |||
+ | |[[File:Bunnycopter2Animation.gif|center|frameless|Bunnycopter]] |
||
+ | |350 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:BunditTankAnimation.gif|center|frameless|Shield Bundit]] |
+ | |[[Shield Bundit]] |
||
− | |Bundit tank |
||
| |
| |
||
|[[Camps]] |
|[[Camps]] |
||
|Fires a cone of flame, with the area of effect indicated a few seconds before it fires. Cannot be damaged from the front, but will constantly turn to face the player. |
|Fires a cone of flame, with the area of effect indicated a few seconds before it fires. Cannot be damaged from the front, but will constantly turn to face the player. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:BunditSniperAnimation.gif|center|frameless|Sniper Bundit]] |
− | |Sniper Bundit |
+ | |[[Sniper Bundit]] |
− | | |
+ | |200 |
|[[Camps]] |
|[[Camps]] |
||
|Aims at player with a red line, then shoots a fast-moving bullet. Will run away if approached, if not lining up a shot. |
|Aims at player with a red line, then shoots a fast-moving bullet. Will run away if approached, if not lining up a shot. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Roach2Animation.gif|center|frameless|Roach|link=Special:FilePath/RoachBasicA_2_0.png]] |
− | |Roach |
+ | |[[Roach]] |
− | | |
+ | |160 |
|Roaming |
|Roaming |
||
|Wanders randomly, occasionally firing a single shot directly at the player. |
|Wanders randomly, occasionally firing a single shot directly at the player. |
||
|- |
|- |
||
+ | |[[File:Beeson2Animation.gif|center|frameless|Beeson]] |
||
+ | | rowspan="2" |[[Beeson]] |
||
+ | |120 |
||
+ | | rowspan="2" |Roaming |
||
⚫ | |||
⚫ | |||
+ | |[[File:Beeson3Animation.gif|center|frameless|Beeson]] |
||
| |
| |
||
− | [[File:BeesonA 2 0.png|center|frameless|Beeson]] [[File:BeesonA 3 0.png|center|frameless|Beeson]] |
||
− | |Beeson |
||
− | | |
||
− | |Roaming |
||
⚫ | |||
|- |
|- |
||
⚫ | |||
− | | |
||
+ | |[[Tree Monster]] |
||
⚫ | |||
+ | |1800 |
||
− | |Tree Guardian |
||
⚫ | |||
− | | |
||
⚫ | |||
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. Surrounded by nine bullets which follow it as it moves, and will deal damage to the player on contact. A Bunnycopter spawns along with it. |
|Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. Surrounded by nine bullets which follow it as it moves, and will deal damage to the player on contact. A Bunnycopter spawns along with it. |
||
|} |
|} |
||
===Camps=== |
===Camps=== |
||
− | The following [[Camps]] may be found in the second |
+ | The following [[Camps]] may be found in the second {{PAGENAME}} area. |
− | {| class="wikitable sortable" |
+ | {| class="wikitable sortable" style="width:55%" |
⚫ | |||
− | !Camp Name |
||
+ | !style="width:15%"|Camp Name |
||
− | !Image |
||
+ | !style="width:15%"|Image |
||
− | !Reward |
||
+ | !style="width:70%"|Reward |
||
|- |
|- |
||
|Squirrel |
|Squirrel |
||
Line 222: | Line 236: | ||
|Flamingo |
|Flamingo |
||
|[[File:Camp Flamingo Desert 2.png|140px|frameless|Flamingo camp]] |
|[[File:Camp Flamingo Desert 2.png|140px|frameless|Flamingo camp]] |
||
− | |1- |
+ | |1-2 [[Roses|Rose]] seeds |
|- |
|- |
||
|Pickaxe |
|Pickaxe |
||
|[[File:Camp Pickaxe Desert 2.png|140px|frameless|Pickaxe camp]] |
|[[File:Camp Pickaxe Desert 2.png|140px|frameless|Pickaxe camp]] |
||
− | |1-5 |
+ | |1-5 [[Pickaxe]s |
|- |
|- |
||
|Bulb |
|Bulb |
||
Line 244: | Line 258: | ||
|Choose one [[Farm Animals|Farm Animal]], [[Scarecrow]], [[Drone]] or [[Turret]] from the two offered. |
|Choose one [[Farm Animals|Farm Animal]], [[Scarecrow]], [[Drone]] or [[Turret]] from the two offered. |
||
|- |
|- |
||
+ | |Corral |
||
− | |Large Animal Pen |
||
− | |[[File:Camp |
+ | |[[File:Camp Corral Desert 2.png|150px|frameless|Corral camp]] |
− | |Gain all [[Farm Animals]] in the pen. |
+ | |Gain all [[Farm Animals]] in the pen, with a chance for a [[Heart Beet]] Seed. |
|- |
|- |
||
|Upgrade |
|Upgrade |
||
Line 254: | Line 268: | ||
|Upgrade Chest |
|Upgrade Chest |
||
|[[File:Camp Chest Desert 2.png|140px|frameless|Upgrade Chest camp]] |
|[[File:Camp Chest Desert 2.png|140px|frameless|Upgrade Chest camp]] |
||
− | |Gain three [[Upgrades]]. |
+ | |Gain three [[Upgrades]], with a chance for a [[Heart Beet]] Seed. |
|- |
|- |
||
− | | |
+ | |King Squirrel |
− | |[[File:Camp |
+ | |[[File:Camp KingSquirrel Desert 2.png|150px|frameless|King Squirrel camp]] |
|Upgrades all low tier seeds in the inventory into high tier seeds. |
|Upgrades all low tier seeds in the inventory into high tier seeds. |
||
|- |
|- |
||
|Fat Worm |
|Fat Worm |
||
− | |[[File:Camp |
+ | |[[File:Camp FatWorm Desert 2.png|150px|frameless|Fat worm camp]] |
− | |Gain |
+ | |Gain 200 [[Fertilizer]], with a chance for a [[Heart Beet]] Seed. |
|- |
|- |
||
|Stat Altar |
|Stat Altar |
||
|[[File:Camp Altar Desert 2.png|150px|frameless|Stat Altar camp]] |
|[[File:Camp Altar Desert 2.png|150px|frameless|Stat Altar camp]] |
||
|Choice of: |
|Choice of: |
||
− | * Sacrificing 50 fertilizer to increase [[Stats|Farming stat]]. |
+ | * Sacrificing 50 fertilizer to increase [[Stats|Farming stat]] by 3. |
− | * Sacrificing 1 health to increase [[Stats|Fighting stat]]. |
+ | * Sacrificing 1 health to increase [[Stats|Fighting stat]] by 3. |
|- |
|- |
||
− | |Deervil's Den |
+ | |[[Deervil's Den]] |
|[[File:Camp Deervil Desert 2.png|150px|frameless|Deervil's den]] |
|[[File:Camp Deervil Desert 2.png|150px|frameless|Deervil's den]] |
||
|Choose one [[Items#Deervil Items|Deervil Item]] from the two offered. |
|Choose one [[Items#Deervil Items|Deervil Item]] from the two offered. |
||
Line 276: | Line 290: | ||
|Rusty car |
|Rusty car |
||
|[[File:Camp Car Desert 2.png|150px|frameless|Rusty car camp]] |
|[[File:Camp Car Desert 2.png|150px|frameless|Rusty car camp]] |
||
+ | |None. Has enemies from the first Desert area.<br>Cannot drop [[Golden Pupa]]. Enemies respawn each day. |
||
− | |None. |
||
|} |
|} |
||
==Crops== |
==Crops== |
||
− | The following [[Crops|Crop seeds]] can be found in the |
+ | The following [[Crops|Crop seeds]] can be found in the {{PAGENAME}}. |
− | They may be dropped by [[Enemies]] or [[Camps]]. |
+ | They may be dropped by [[Enemies]] or [[Camps]]. {{PAGENAME}} seeds can also be bought from the Seed Shop in town, or found by cutting [[Weeds]] on the farm.<br> |
− | Higher tier seeds have a greater chance to be found in the second |
+ | Higher tier seeds have a greater chance to be found in the second {{PAGENAME}} area, or as drops from defeating a [[Tree Guardian]]. |
+ | |||
⚫ | |||
{| class="wikitable sortable" style="width:70%" |
{| class="wikitable sortable" style="width:70%" |
||
Line 292: | Line 308: | ||
!style="width:20%"|Megacrop Price Sold |
!style="width:20%"|Megacrop Price Sold |
||
|- |
|- |
||
− | |[[File:Seeds PricklyPear Small.png]] Prickly Pear |
+ | |[[File:Seeds PricklyPear Small.png]] [[Prickly Pear]] |
|[[File:PricklyPearYieldLAnimation.gif|center|frameless]] |
|[[File:PricklyPearYieldLAnimation.gif|center|frameless]] |
||
|[[File:SeedBagDesert0.png|frameless]] Bronze Tier Desert Seeds |
|[[File:SeedBagDesert0.png|frameless]] Bronze Tier Desert Seeds |
||
Line 300: | Line 316: | ||
Fertilized 36 [[File:Cashew.png]] |
Fertilized 36 [[File:Cashew.png]] |
||
|- |
|- |
||
⚫ | |||
− | |Grapes |
||
+ | |[[File:BlackEyedBeanYieldLAnimation.gif|center|frameless]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[File:Seeds Grapes Small.png]] [[Grapes]] |
||
|[[File:GrapesYieldLAnimation.gif|center|frameless]] |
|[[File:GrapesYieldLAnimation.gif|center|frameless]] |
||
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds |
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds |
||
Line 308: | Line 332: | ||
Fertilized: 72 [[File:Cashew.png]] |
Fertilized: 72 [[File:Cashew.png]] |
||
|- |
|- |
||
+ | |[[File:Seeds Aloe Vera Small.png]] [[Aloe]] |
||
− | |Aloe |
||
|[[File:AloeVeraYieldLAnimation.gif|center|frameless]] |
|[[File:AloeVeraYieldLAnimation.gif|center|frameless]] |
||
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds |
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds |
||
Line 316: | Line 340: | ||
Fertilized: 240 [[File:Cashew.png]] |
Fertilized: 240 [[File:Cashew.png]] |
||
|- |
|- |
||
− | |[[File:Seeds |
+ | |[[File:Seeds Date Small.png]] [[Date]] |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|[[File:Date.gif|center|frameless]] |
|[[File:Date.gif|center|frameless]] |
||
|[[File:DailyTree.png]] [[Daily Orchard]] |
|[[File:DailyTree.png]] [[Daily Orchard]] |
||
Line 332: | Line 348: | ||
Fertilized 18 [[File:Cashew.png]] |
Fertilized 18 [[File:Cashew.png]] |
||
|- |
|- |
||
− | |[[File:Seeds Pumpkin Small.png]] Pumpkin |
+ | |[[File:Seeds Pumpkin Small.png]] [[Pumpkin]] |
|[[File:PumpkinYieldLAnimation.gif|center|frameless]] |
|[[File:PumpkinYieldLAnimation.gif|center|frameless]] |
||
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br /> |
|[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br /> |
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− | |[[File:Seeds Sunflower Small.png]] Sunflower |
+ | |[[File:Seeds Sunflower Small.png]] [[Sunflower]] |
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||[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br /> |
||[[File:SeedBagDesert1.png|frameless]] Silver Tier Desert Seeds (Rarely)<br />[[File:SeedBagPlains1.png|frameless]] Silver Tier Plains Seeds (Rarely)<br />[[File:SeedBagJungle1.png|frameless]] Silver Tier Jungle Seeds (Rarely)<br />[[File:SeedBagTundra1.png|frameless]] Silver Tier Tundra Seeds (Rarely)<br /> |
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[[Category:Biomes]] |
[[Category:Biomes]] |
Latest revision as of 20:07, 11 July 2021
The Desert is the name of the Biome west of the farm. On the map, it is shown in orange.
Both sections of the Desert contain Enemies, Camps and Mushrooms.
Desert I[ | ]
The first Desert area is already unlocked at the start of the game, and is directly to the west of the farm.
Enemies[ | ]
The following Enemies may be found in the first Desert area.
Image | Enemy | Base HP | Location | Attack |
---|---|---|---|---|
Scorpion | 50 | Roaming | Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well. | |
Shadow Vulture | 50 | Roaming | Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage. | |
Can Crab | 120 | Camps | Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting. Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves. | |
Cactus | 120 | Camps | Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position. | |
Bundit Guard | 50 | Camps | Slow single shot, Ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later Years. | |
Ornithumper | 50 | Camps | Flies at player, dealing contact damage. | |
Roach | 50 | Roaming | Wanders randomly, occasionally firing a single shot directly at the player. | |
Beeson | 80 | Roaming | Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the Beeson Whisperer upgrade. Always drops fertilizer, and also has a high chance of dropping seeds. | |
120 | ||||
Tree Monster | ~350 | Follow the Golden Pupa to find | Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. |
Camps[ | ]
The following Camps may be found in the first Desertt area.
Camp Name | Image | Reward |
---|---|---|
Squirrel | 1-3 seeds, of the types normally found in the Desert biome.
Sometimes instead grants 10 seeds, including Sunflower and Pumpkin. | |
Flamingo | 1-2 Rose seeds | |
Pickaxe | 1-5 Pickaxes | |
Bulb | Biome specific seeds, and a good chance of Pickaxes, Rose seeds and Heart Beet seeds. | |
Pigeon House | Choose one Pigeon Scroll from the two offered. | |
Tractor | A Tractor (Except for Megaton tractor) | |
Farm Animals | Choose one Farm Animal, Scarecrow, Drone or Turret from the two offered. | |
Upgrade | Choose one Upgrade from the two offered. | |
Rusty car | None. Cannot drop Golden Pupa. Enemies respawn each day. |
Desert II[ | ]
The second area requires 2 Bridge Repair Kits to unlock. Alternatively, it can be reached with Duck Wings.
Once the area is reached, a shortcut to the farm will become available at the farm's western bridge.
Enemies[ | ]
The second Desert section has stronger Enemies, many of which are upgraded versions of those in the first section.
Image | Enemy | Base HP | Location | Attack |
---|---|---|---|---|
Scorpion | 260 | Roaming | Moves randomly in short, quick motions, and periodically fires a small burst of shots. On year 1, it fires only three shots, but its bullets will increase in number with higher years. Its shots generally don't target the player directly, but can be annoying to avoid when other enemies are attacking as well. | |
Shadow Vulture | 240 | Roaming | Flies in large, sweeping, circular motions, and will charge the player anytime it catches sight of them, dealing contact damage. | |
Can Crab | 400 | Camps | Wanders randomly when awoken. It will periodically stop moving and take aim at the player. Repeatedly shoots 4 bullets in a perpendicular line, but does not track the player while shooting. Deals no contact damage, and cannot fire without pausing its movement for a short time first, and so is relatively safe to approach while it moves. | |
Cactus | 400 | Camps | Immobile, and fires a burst of 8 shots in diagonal and cardinal directions periodically, without any regard for the player's position. | |
Bundit Guard | 260 | Camps | Slow single shot, ranged. Has to stop moving briefly and take aim before firing. Can fire more shots in a burst in later Years. | |
Ornithumper | 50 | Camps | Flies at the player, dealing contact damage. | |
350 | ||||
Shield Bundit | Camps | Fires a cone of flame, with the area of effect indicated a few seconds before it fires. Cannot be damaged from the front, but will constantly turn to face the player. | ||
Sniper Bundit | 200 | Camps | Aims at player with a red line, then shoots a fast-moving bullet. Will run away if approached, if not lining up a shot. | |
Roach | 160 | Roaming | Wanders randomly, occasionally firing a single shot directly at the player. | |
Beeson | 120 | Roaming | Appears randomly in groups, which move through the biome and ignore the player. Deals contact damage unless the player has the Beeson Whisperer upgrade. Always drops fertilizer, and also has a high chance of dropping seeds. | |
Tree Monster | 1800 | Follow the Golden Pupa to find | Protects the Golden Pupa Bulb. Attacks by jumping onto the player, but deals no contact damage when not landing from a jump. Surrounded by nine bullets which follow it as it moves, and will deal damage to the player on contact. A Bunnycopter spawns along with it. |
Camps[ | ]
The following Camps may be found in the second Desert area.
Camp Name | Image | Reward |
---|---|---|
Squirrel | Seeds normally found in the Desert biome. | |
Flamingo | 1-2 Rose seeds | |
Pickaxe | 1-5 [[Pickaxe]s | |
Bulb | Biome specific seeds, and a good chance of Pickaxes, Rose seeds and Heart Beet seeds. | |
Pigeon House | Choose one Dove Scroll from the two offered. | |
Tractor | Tractor camp | A Tractor (Except for Megaton tractor) |
Farm Animals | Farm Animals camp | Choose one Farm Animal, Scarecrow, Drone or Turret from the two offered. |
Corral | Corral camp | Gain all Farm Animals in the pen, with a chance for a Heart Beet Seed. |
Upgrade | Choose one Upgrade from the two offered. | |
Upgrade Chest | Upgrade Chest camp | Gain three Upgrades, with a chance for a Heart Beet Seed. |
King Squirrel | Upgrades all low tier seeds in the inventory into high tier seeds. | |
Fat Worm | Gain 200 Fertilizer, with a chance for a Heart Beet Seed. | |
Stat Altar | Stat Altar camp | Choice of:
|
Deervil's Den | Deervil's den | Choose one Deervil Item from the two offered. |
Rusty car | None. Has enemies from the first Desert area. Cannot drop Golden Pupa. Enemies respawn each day. |
Crops[ | ]
The following Crop seeds can be found in the Desert.
They may be dropped by Enemies or Camps. Desert seeds can also be bought from the Seed Shop in town, or found by cutting Weeds on the farm.
Higher tier seeds have a greater chance to be found in the second Desert area, or as drops from defeating a Tree Guardian.
Heart Beet and Rose seeds may also be dropped by enemies in the Desert.
Name | Crop Image | Also found in | Price Sold | Megacrop Price Sold |
---|---|---|---|---|
Prickly Pear | Bronze Tier Desert Seeds | Unfertilized 3 | Unfertilized 30 | |
Black Eyed Bean | Bronze Tier Desert Seeds | Unfertilized 3 | Unfertilized 30 | |
Grapes | Silver Tier Desert Seeds | Unfertilized 6 | Unfertilized 60 | |
Aloe | Silver Tier Desert Seeds | Unfertilized 10 | Unfertilized 140 | |
Date | Daily Orchard | Unfertilized 10 | Unfertilized 16 | |
Pumpkin | Silver Tier Desert Seeds (Rarely) Silver Tier Plains Seeds (Rarely) Silver Tier Jungle Seeds (Rarely) Silver Tier Tundra Seeds (Rarely) All other areas |
Unfertilized 10 | Unfertilized 140 | |
Sunflower | Silver Tier Desert Seeds (Rarely) Silver Tier Plains Seeds (Rarely) Silver Tier Jungle Seeds (Rarely) Silver Tier Tundra Seeds (Rarely) All other areas |
6 per fertilizer used, up to 50 | 30 per fertilizer used, up to 50 |
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