At the start of each game the player begins without seeds, a pea shooter, 9 tillable soil tiles, a watering can, no fertilizer, a character specific item and with 0 attack and 0 farming. Permanent upgrades can increase these starting conditions. There is a sack of potatoes containing 4 potato seeds next to the character.
For information about love Interests, see Spouses.
For information about NPCs, see Townsfolk.
|Lavender||All crops grow 20% faster.
Starts with 2 bees.
|This is the starting character that is unlocked by default.|
|Rye||50% Chance for gun to repair at the end of the day.
Starts with a turret.
|Unlocked by beating Summer.|
|Robusta||Everything is faster.
Starts with a drone.
|Unlocked by beating Year 2.|
|Dandelion||Unique "ICY" movement system.
Starts with Flying, Cleats and Crampons.
|Unlocked by clearing a unique Giant Pod Camp that can spawn in Tier 2 Biomes.|
|Thyme||Days are 50% longer.
Taking damage cuts 20 seconds off of the current day's length.
Starts with a pig.
|Unlocked by beating Year 4|